Give Havok hardware support in Intel processors !?

    Last week, Intel officially announced the purchase of the Havok physics engine . Moreover, together with the developer company of the same name. Apparently, Intel can soon expect announcements about the beginning of the development of instruction sets for processing physics in new processors. However, it is not yet known exactly how the processor giant will use the new acquisition.

    But it’s known that one can slowly forget about those who failed to gain a foothold in the market of discrete physical accelerators Ageia. Considering that Havok was used to calculate physics in almost all hit games over the past couple of years (BioShock, Halo 2, Half Life 2 and Oblivion are a vivid example), and was also used to create special effects for many movies (Poseidon, “Matrix”, “Troy”, “Kingdom of Heaven”), then Intel grabbed more than a tidbit. And she will squeeze everything out of it to the maximum, for example, by monopolizing the market (and Havok is the unconditional leader of such solutions) for its processors.

    via Engadget , Intel

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