Brink release postponed to 2011
At night, Moscow time, the PR department of the Bethesda Softworks publishing house confirmed that the release of the promising shooter Brink was postponed to the spring of 2011.
Recall that the development of the game involved in the studio Splash Damage, well known to us for its projects Wolfenstein: Enemy Territory and Enemy Territory: Quake Wars. Brink is based on the id Tech 4 engine (Doom 3 engine) with an updated rendering engine and support for multi-core processors. The game will be released on the PlayStation 3, Xbox 360 and personal computers. By the way, the PC version of Brink will use dedicated servers, and in console versions for network battles the standard peer-to-peer scheme will be used.
The demo version of the shooter was shown at the end of April at the Bethesda event dedicated to preparing for the E3 exhibition. Then the deadlines for putting the object into commercial operation were announced. But, to our deepest regret, we will not see Brink in the fall.
It remains to enjoy the magnificent cinematic video: