Leap Motion. Unpacking and a small overview

    Instead of the foreword

    Finally, I waited for the device. The problem was that I ordered it at my home address, and not at my work address, and the courier did not catch me when I was at home. As some of you may have guessed, we will talk about Leap Motion .

    For those who would like to recall or even learn about the possibilities of Leap Motion, you can read the link or watch a short video.

    Next will go photos with my little description.

    The box itself as it flew across the oceans.

    Inside is a black box with a version.

    Inside the black box was the device itself, the cable (USB - microUSB) and a letter from the creators of the device.

    Leap Motion is small, approximately 7.5 cm long and 3 cm wide.

    On the one hand there are miniUSB and microUSB connectors perfectly combining both of them. As Firz suggested , it's still USB 3.0.

    The front side is covered with glass, but the back is rubberized, which allows you to not slide on the table and lay steady.

    Connect and launch.

    After downloading the SDK with examples (registration is required) and running the program, I saw a log window.

    The device driver asked for a username and password from the developer account.

    Here are all the possible actions of the program through the menu in the tray. Updates have been installed latest. Let's go into the settings:

    Everything is quite simple. There is a detailed description explaining what is responsible for.

    Device calibration I didn’t fully understand how to hold my fingers, but apparently I just read it inattentively. As one of my readers suggested that I was very inattentive and just had to read the first line, which indicates that you can adjust using a pencil / pen.

    Next, I will show some of the programs that I managed to run, which are part of the SDK.

    It recognizes fingers well, although there are artifacts, but I sin on poor calibration.

    These examples are inside the Leap Motion SDK.


    In general, the impressions of the device remained mixed. The design itself is great, but there are a few nuances:
    • The wire supplied is too hard and you can accidentally move the device by touching it.
    • Very few examples of ready-made applications. When you make a new device and a new market, it makes sense to worry about its support.
    • Not enough instructions and tips. How best to place the device, at what height it is best to interact with it, how to interact with it.

    I am very rooting for this project and I hope that soon it will go to the masses and we will see new ways of interaction. In the meantime, I will continue to pick in the SDK and wait for updates.

    If you have questions and / or clarifications, then please ask them in the comments.

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    How much will we manage most of the interfaces through the movement of the eyes / hands / fingers / limbs in the air?

    • 4.4% Already, we manage almost everything! 141
    • 24.2% After 1-3 years. 776
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    • 21.5% 5-10 years. 690
    • 7% After 10 years. 227
    • 9.8% Not soon ... Soooo not soon ... 317
    • 6.2% Never. I will write in the comments why ... 200

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