Sampling is also information.

    One clarification to the rule on the sanctity of user-entered information and the inadmissibility of its loss:

    Sampling is also information. Creating a selection is exactly the same intellectual work as writing text or drawing a picture. (By the way, the selection may even be the subject of copyright.) For

    some reason, understanding of this point is even more difficult for developers than the rule itself.

    Example:

    In a regular explorer, in the worst (inconvenient, with a bad interface, etc.) operating system, there is a undo function (Ctrl + Z). It works if you accidentally delete a file and want to return or rename the folder and change your mind. She cancels the action.

    If you sit for half an hour and select the necessary files one by one, then, for example, accidentally click in the wrong place, then all the work disappears. You cannot undo an action. Because in the minds of developers, sampling is not an action.

    If you close the window with the selection or restart the computer, of course, no one will ask you whether to save the selection, and, naturally, nothing will be saved. Because in the minds of developers, sampling is not information.

    I don’t know how it is with this in the best systems and other software. I suspect that also sucks.

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