
Your personal distributed cluster or GPU: a Global Processing Unit

The GPU (Global Processing Unit) project is designed to help use the resources of various computers, integrating them using P2P technology into a single computing system. For this, the GPU uses the network and the Gnutella protocol, working in it as a regular client, only sharing the CPU. While a typical GPU system includes a network of 5-15 computers (for the current branch 0.9x, a limit of 60 nodes on the network) that can be used for distributed video rendering, an experimental search engine is also available, which uses computers as search nodes for indexing and search for information on the Internet.
The GPU itself is distributed in open source and is an open framework for working with your applications or as a standalone program. Of course, these are not libraries like MPI at all, and in order to use it, you will have to deal with the architecture and optimize the application, and the implementation language (ObjectPascal for the Delphi environment) imposes its limitations, but if you set the goal to use this technology for your projects, you can done quite successfully.
- Project page
- License: GPL (part of the components under a commercial license)
- Language: ObjectPascal / Delphi
- FAQ page
- Download the framework and applications
- GPU Distributed Search Engine
- GPU project for distributed terrain rendering in Terragen