The digest of interesting materials for the mobile developer # 236 (January 8 - January 14)

    Congratulations on past holidays! Traditionally, the first week of the year is not very rich in articles and news, and yet in our digest there are about animation, development teams, mobile UX, application revenue and clean architecture.



    Why we didn’t do it perfectly: how the infrastructure of War Robots servers was changing

    The first prototype (for example, games in a new niche for you) is often made “on the knee” of sticks and self-known. Moreover, sticks, as a rule, are also from this self-known. And there are several reasons for this.

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    iOS

    • (+24) Animation in mobile applications. Testing the Kite compositor
    Confide releases protection against taking screenshots on iOS
    imageBest iOS hacks from Twitter: December
    imageDynamically changing the height of the UIView when changing the height of the TextView
    imageWorking with MVVM on iOS
    imageRequired videos for viewing to Swift developers
    imageAlerts & Pickers: beautiful UIAlertController with

    Android forms

    • (+39) How to implement Secure Development Lifecycle and not turn gray. Yandex story at ZeroNights 2017
    • (+9) Several books for beginner and continuing developer for Android
    Google Play started showing traffic by keywords
    How to reduce the cold start time of an Android application by 28%
    Lenovo Mirage Solo: first stand-alone Daydream
    How add Text-to-Speech to your application
    CleanArchitectureManifest: a description of the basic principles and rules of clean architecture
    Give the text an inner shadow effect
    imageAndroid Dev Podcast. Issue 53. Bayan News
    imageSplash Screen using physical animations
    imageUsing Android Fragments in 2018
    imageLearning Android development in 2018
    imageHow to create offline Android applications
    imageAndroid Tasks: once and for all
    imageWorking with shadows in Android
    imageUnderstanding and raising Android testing

    Development

    • (+23) TAU for the smallest: an example of PID controller implementation in Unity3D
    • (+16) Which is better - 1 mobile development team or 15?
    • (+10) How to create an in-game menu in Unity
    • (+9)Expectations and reality - our experience in creating and promoting a mobile game
    • (+7) First look at react-native
    • (+6) Authentication in mobile applications
    11 tips from the masters of mobile UX
    10 sites with tasks and competitions for programmers 2018
    imageMulti-user AR: why it's hard
    imageCryptoZombies: learning how to create smart contracts by developing a game on Ethereum
    image10 libraries and frameworks for working with AI
    imageBehind closed doors: the real cost of development
    imageCompiling React Native applications using the Microsoft App Center

    Analytics, marketing and monet tizization

    Freeplay Bible
    In 2017, application revenue grew by 35% to $ 58.6 billion
    Spain invests in local indie developers
    Flurry: mobile in 2017
    ASO optimization: 5 life hacks in 2018
    10 most important games of 2017

    Devices, IoT, AI

    (+45) We are developing a cool GUI on esp8266 with the uGFX library
    (+41) How to train me to learn how to hide hidden problems
    (+26) OK Google, get me a car
    (+12) Cross-platform IoT: Operations with devices
    In Russia in 2017, a record was set for Smartphone Sales IoT
    Digest: December 2017

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