
The digest of interesting materials for the mobile developer # 236 (January 8 - January 14)
Congratulations on past holidays! Traditionally, the first week of the year is not very rich in articles and news, and yet in our digest there are about animation, development teams, mobile UX, application revenue and clean architecture.

The first prototype (for example, games in a new niche for you) is often made “on the knee” of sticks and self-known. Moreover, sticks, as a rule, are also from this self-known. And there are several reasons for this.
The digest is also available as a newsletter. You can subscribe here .
iOS
• (+24) Animation in mobile applications. Testing the Kite compositor
• Confide releases protection against taking screenshots on iOS
•
Best iOS hacks from Twitter: December
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Dynamically changing the height of the UIView when changing the height of the TextView
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Working with MVVM on iOS
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Required videos for viewing to Swift developers
•
Alerts & Pickers: beautiful UIAlertController with
Android forms
• (+39) How to implement Secure Development Lifecycle and not turn gray. Yandex story at ZeroNights 2017
• (+9) Several books for beginner and continuing developer for Android
• Google Play started showing traffic by keywords
• How to reduce the cold start time of an Android application by 28%
• Lenovo Mirage Solo: first stand-alone Daydream
• How add Text-to-Speech to your application
• CleanArchitectureManifest: a description of the basic principles and rules of clean architecture
• Give the text an inner shadow effect
•
Android Dev Podcast. Issue 53. Bayan News
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Splash Screen using physical animations
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Using Android Fragments in 2018
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Learning Android development in 2018
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How to create offline Android applications
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Android Tasks: once and for all
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Working with shadows in Android
•
Understanding and raising Android testing
Development
• (+23) TAU for the smallest: an example of PID controller implementation in Unity3D
• (+16) Which is better - 1 mobile development team or 15?
• (+10) How to create an in-game menu in Unity
• (+9)Expectations and reality - our experience in creating and promoting a mobile game
• (+7) First look at react-native
• (+6) Authentication in mobile applications
• 11 tips from the masters of mobile UX
• 10 sites with tasks and competitions for programmers 2018
•
Multi-user AR: why it's hard
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CryptoZombies: learning how to create smart contracts by developing a game on Ethereum
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10 libraries and frameworks for working with AI
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Behind closed doors: the real cost of development
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Compiling React Native applications using the Microsoft App Center
Analytics, marketing and monet tizization
• Freeplay Bible
• In 2017, application revenue grew by 35% to $ 58.6 billion
• Spain invests in local indie developers
• Flurry: mobile in 2017
• ASO optimization: 5 life hacks in 2018
• 10 most important games of 2017
Devices, IoT, AI
(+45) We are developing a cool GUI on esp8266 with the uGFX library
(+41) How to train me to learn how to hide hidden problems
(+26) OK Google, get me a car
(+12) Cross-platform IoT: Operations with devices
In Russia in 2017, a record was set for Smartphone Sales IoT
Digest: December 2017
←Previous digest . If you have other interesting materials or if you find a mistake, please send an e-mail.

![]() | Why we didn’t do it perfectly: how the infrastructure of War Robots servers was changing |
The digest is also available as a newsletter. You can subscribe here .

• (+24) Animation in mobile applications. Testing the Kite compositor
• Confide releases protection against taking screenshots on iOS
•

•

•

•

•


• (+39) How to implement Secure Development Lifecycle and not turn gray. Yandex story at ZeroNights 2017
• (+9) Several books for beginner and continuing developer for Android
• Google Play started showing traffic by keywords
• How to reduce the cold start time of an Android application by 28%
• Lenovo Mirage Solo: first stand-alone Daydream
• How add Text-to-Speech to your application
• CleanArchitectureManifest: a description of the basic principles and rules of clean architecture
• Give the text an inner shadow effect
•

•

•

•

•

•

•

•


• (+23) TAU for the smallest: an example of PID controller implementation in Unity3D
• (+16) Which is better - 1 mobile development team or 15?
• (+10) How to create an in-game menu in Unity
• (+9)Expectations and reality - our experience in creating and promoting a mobile game
• (+7) First look at react-native
• (+6) Authentication in mobile applications
• 11 tips from the masters of mobile UX
• 10 sites with tasks and competitions for programmers 2018
•

•

•

•

•


• Freeplay Bible
• In 2017, application revenue grew by 35% to $ 58.6 billion
• Spain invests in local indie developers
• Flurry: mobile in 2017
• ASO optimization: 5 life hacks in 2018
• 10 most important games of 2017

(+45) We are developing a cool GUI on esp8266 with the uGFX library
(+41) How to train me to learn how to hide hidden problems
(+26) OK Google, get me a car
(+12) Cross-platform IoT: Operations with devices
In Russia in 2017, a record was set for Smartphone Sales IoT
Digest: December 2017
←Previous digest . If you have other interesting materials or if you find a mistake, please send an e-mail.