
Today accidentally discovered that the book is
the OpenGL Programming Guide Review: Guide Review of The by Official to the Learning the OpenGL, the Version 4.3 (8Th Edition) , also known as
of The Book of Red , finally
came to
light . For me personally, this publication is especially valuable in that it no longer contains information about the obsolete part of the API, which will no longer distract from modern approaches. Also, it completely considers the OpenGL shader language - GLSL, for which a separate book -
OpenGL Shading Language (
The Orange Book ) was previously allocated .