Unity Unite: Amsterdam in 3D

Interactive agency Kelnik sends four of the trained unity fighters to the conference, and every day of the conference we will share news and information from there “first hand”.
About what this conference is interesting, we now will tell.
Yunitevtsy - great fellows and offer a complete online video archiveUnite conferences from 2007 to 2011. Even from this archive it is possible to trace that there are more and more visitors, conference rooms are selected more and more spacious, and the report program is becoming more voluminous and voluminous.
This year, the conference program is divided into several areas: from reports on the upcoming new version of Unity, to live cases from the bison of the 3D industry. Since we are developing marketing tools (especially in the field of construction and development), we plan to attend almost all lectures from unity residents, and in side and sponsored reports, focus on business applications rather than games. Further, by telegraph line, about those performances that seem to us the most attractive and about which we will write in daily reports.
Opening of the conference and the word of the special guest

The first to appear on
Following the fathers will be another father, Peter Molyneux. He needs no introduction, and only out of respect for the youth of Habrahabr we will mention part of his contribution to the gaming industry - Populous , Syndicate , the great Dungeon Keeper , Black & White , The Movies, Fable . Peter Molyneux will talk about his own vision of the development of the gaming industry and the approach of quick iterations in game development.
100500 reports about Unity
- Performance Optimization Tips and Tricks for Unity - in addition to gaming applications, an infinitely useful report for developing online interactive presentations.
- The Road Map & Wish List is generally a cannon and the most anticipated and warmly received keynote address at Unity conferences. Where the engine is developing, what and when to wait for the developers.
- Using the New GUI System - An eagerly awaited report on the GUI system. Until now, any menu or interface twist had to be done in parallel with long dances with a tambourine. Finally, now the tambourine can be hung on the wall and removed only in special cases.
- Creating Retargetable Animation Assets with Mecanim in Unity 4.0 is a new word in character animation for Unity. Help for gamers, and we can make realistic people, dogs and aliens walking along objects under construction.
- Unity, Network Code, and You - we hope to see about working with a network under Unity.
- The Butterfly Effect: Bleeding Edge Rendering with Unity - the words "advanced rendering with Unity" cannot fail.
- Multi-SKU, Multi-Platform development - multi-platform development on Unity.
- Linux and Flash Publishing with Unity 4.0 is another attempt to create tools for several platforms.
Building tools that build. For Buildings!
Incredibly interesting report for us from the guys from Real Visual . They make interactive walks at Unity on various objects that can be used for exhibitions, for training and for some other purposes. We have this marketing tool is only gaining popularity (for example, we recently made such a thing for the multifunctional complex "Alexandria", but it can only be viewed offline).
Developing with Vuforia Augmented Reality and Unity
Qualcomm guys will sell their tool for developing augmented reality solutions . It is clear that the report is purely advertising, but still useful for development.
Click and Gun: Lighting Workflow
Silicon Jelly developers will talk about working with lighting using their Click and Gun toy as an example. For real-time architectural visualization - a super important thing.
LIDAR and Oblique Imagery for cityscapes
Purely for the soul, Maxim Kelnik, our head of the 3D department, is going to listen about modeling urban landscapes using Lidar and Oblique Imagery technology . It’s not yet clear what Unity has to do with it, but the report will be made by the developer from Cassidian, the defense and security unit of the European aerospace and defense concern. If suddenly somewhere in the report flashes information about the militaristic plans for Russia - we will tell you!
Immersive virtual reality for Unity
There should be a rather curious report on virtual reality with the effect of presence from Sebastien Kunz from I'm in VR .
Creating Interactive Installations with Unity
For dessert, we left a report by our compatriots - Valentin Simonov and Anton Skiter from Interactive Lab . The guys ate a dog to create interactive exhibition tools and have a powerful portfolio and a list of clients, including Sberbank, VTB, Rostelecom, Rosatom, MTS, Microsoft, Russian Railways, Rosneft and Emperor Palpatine.
Summary
In this list, we mentioned a maximum of half of the reports where we want to get. The conference program also affects the work with cloud services, and post-mortem reports on various games, and even the PR of the Windows Store (an analogue of the apple and android application directories). In general, everything is like in adults.
We will talk about our impressions of the conference here on Habré, and in the twitter account of the Kelnik agency . Join us, it will be interesting!
Who are we?
In addition, we have a second main line of activity - 3D-graphics and interactive tools . Thanks to this, we work with the majority of participants in the St. Petersburg real estate market and create 3D videos, interactive walks around objects and apartments, renders and exhibition tools for developers and developers.
Unity is one of our core competencies, so we cannot go past Unity Unite.