Food Design Digest March 2019

    The digest has been collecting fresh articles on interface design, as well as tools, patterns, cases, trends and historical stories since 2009. I carefully filter a large stream of subscriptions so that you can upgrade your professional skills and better solve work tasks. Previous issues: April 2010-February 2019 .

    Food Design Digest March 2019

    Patterns and best practices


    UI Copy - UX Guidelines for Command Names and Keyboard Shortcuts


    An excellent reminder of Anna Kaley from the Nielsen / Norman Group about the correct names of interactive elements and the choice of keyboard shortcuts (desktop and web applications).



    Checklist Design - Best UI elements for the best UX practice


    A collection of checklists for designing typical interface patterns. What not to forget when using them.



    Communicating Ecommerce Discounts and Promotions


    A memo to Kim Flaherty from the Nielsen / Norman Group on how to properly show discounts and promotions in online stores. She made out a bunch of pages and scripts where the mention is appropriate.

    Human error - An important ingredient in great designs


    An excellent reminder for handling user errors from Emanuel Serbanoiu. He analyzes their psychological causes and gives recipes for typical situations.



    Writing clearer error messages


    Amy Leak checklist for clear and comprehensive forms error messages.


    What does GDPR mean for UX?


    Patterns for competently integrating Claire Barrett's GDPR restrictions and requirements. How not to turn the Internet into another bureaucratic window, but to tell the user about the benefits and importance of these actions.

    Contextual Menus - Delivering Relevant Tools for Tasks


    Anna Kaley of the Nielsen / Norman Group discusses the features of using context menus in interfaces.

    Baymard Institute Research



    Design systems and guidelines


    Storybook 5


    The fifth version of one of the most popular Storybook live guidelines for components on React, Vue, Angular, React Native and Ember has been released. He finally began to look decent and built himself on the basis of the Storybook.

    Develop your own design system. Experience of BARS Group


    The design team of the BARS Group talks about creating a design system.

    Material design



    User understanding


    Teenager's UX - Designing for Teens


    Alita Joyce and Jakob Nielsen of the Nielsen / Norman Group talk about user research on teens and how they work with interfaces. A useful reference to patterns at the end and comparison with other ages (children, students, adults).



    Unbridged Knowledge Gaps Hurt UX


    Kim Flaherty and Kate Moran of the Nielsen / Norman Group write about user knowledge gaps about the subject area that the interface should address. And if he doesn’t decide, people are forced to parse information from disparate sources.

    User Need Statements


    Sarah Gibbons of the Nielsen / Norman Group parses a custom needs description format. She advises using verbs (goals and final states) rather than nouns (specific decisions).



    New Interface Design Tools


    Sketch in browser


    Received $ 20 million from the Benchmark investment fund. Unlike everyone else, the company all these years has developed with the money of the founders. But it becomes clear how Figma with a total of $ 82.9 million bypasses them at the turn.



    The guys teased plans for the year - a browser version with collaboration, transfer of layouts from the box, team rates and space in the cloud. True, the pace is still not a fire - the first version in the browser is promised only by the end of the year. During this time, Figma will make many turns around the earth.

    Adobe xd


    March update . Simplified the use of developments in Adobe Illustrator, interface improvements, improved integration with Jira.

    Figma


    Thomas Lowry from Figma wrote a memo on creating an element library . Maxime Robinet married the instrument with Lottie .

    Populate


    A huge collection of semi-real data for layouts and prototypes. The names of people, animal names, addresses, colors, museums, artists - a total of 120 lists.

    Joe schmoe


    A collection of user avatar illustrations for your layouts.

    Friendly faces


    Generator of illustrative user avatars for layouts.

    Marvel


    Added the ability to custom prototype testing . They help with both session recording and recruiting. Also released is the second version of the Maze plugin for custom prototype testing.

    Accessible Brand Colors


    The service tells you how the selected colors work well for users with disabilities in different contexts - background, fonts of different sizes, etc.

    Abstract


    They received $ 30 million of investments (a total of $ 55 was invested in them). Strong for a relatively simple service that is not a standalone tool.

    Blocs


    Another design tool focused on responsive sites. It is based on the idea of ​​“belts” that can be moved up and down the page - like the usual Tilda or Squarespace.

    Haiku animator


    The tool focused on front-end animations and renamed accordingly.

    Supernova


    Seriously updated technical stuffing .

    User research and analytics


    UXCam App Analytics - Deliver the perfect app experience


    User analytics service. It focuses on the study of specific sessions using the site or application.

    8 things I wish I'd known about open card sorting


    Shopify Sam Yuan's tips for properly preparing, conducting and processing card sorting results.

    Repeat after me - Preference testing is not A / B Testing


    Golden words David Travis from Userfocus: stop asking the user which design option he likes. This produces false results that create the illusion of data-based decision making.



    Usabilla


    The tool was bought by SurveyMonkey .

    Do Survey Grids Affect Responses?


    Jeff Sauro wonders if posting questions in questionnaires on one page or different affects user responses. In general, not much, although the one-page users worsen the estimates a little.

    Visual programming and design in the browser


    New scripts



    Metrics and ROI


    What is the Purpose of UX Measurement?


    Jeff Sauro’s useful memo on why UX measurements are made at all, on what principles they work and what answers can be obtained with their help. How to choose the right metrics and how to link interface changes with their improvement.



    Effects of Labeling the Neutral Response in the NPS


    Jeff Sauro examined how explicitly indicating a neutral rating on the NPS scale affects the distribution of ratings. For active users or recent buyers, there is no difference, but for those who have not used it for a long time, there is an offset.

    Design Management and DesignOps


    Design interviewing - Ask me anything


    Powerful interview guide from Kurt Varner from Dropbox. A lot of sensible advice on issues, format, portfolio, test, drop-out and other aspects of the process.

    AUX3 - Making UX Research Track with Agile


    Carol J. Smith, Thyra Rauch, and Hannah Moyers describe in detail the model for integrating user research into the canonical agile process. These are three types of work (learning, problem solving and execution), for each of which an example of real tasks is shown.



    Lead, Don't Manage, Part 1


    Jim Nieters writes about the difference between a leader and a manager. Why is it important to rid creative professionals of fear and other aspects of the work of a good leader.

    Forge a Guild - Elevate Your UX Team to Superhero Status


    Veracode's Jennifer Bullard and Carol Bergantino talk about creating a UX guild in a company that works largely on scalable agile (there are separate product groups by function, although designers are in a centralized team). There are not enough designers at all, so they focused on training non-designers so that product groups are more independent and produce good results.

    A guide to starting your own design studio from Hawraf


    Design Studio Hawraf has made a splash of her open approach in recent years. They decided to close the company, but published all the working documents . The design process, work with the client, etc.



    A framework to give better design feedback - Analyze, Discuss, Suggest


    An interesting approach by Budi Tanrim to the process of design criticism. He divides the meeting into three parts (analysis, discussion and suggestions) and offers the correct ratio of time between them.

    A dialogue between a mentor and mentee


    An example of a dialogue between a mentor and his mentee after practice. It is interesting about the expectations of both parties.



    Team interaction


    Organizing Brainstorming Workshops - A Designer's Guide


    Explanatory memo of Eleks' Slava Shestopalov about popular helper methods for conducting brainstorms - six De Bono hats of thinking, Disney's creative strategy and SCAMPER from BBDO.



    Cases


    Features of design approaches in the real manufacturing sector


    Lev Solomadin from Sibur talks about the features of the work of an interface designer in a large and complex production company. Cool immersion in the real world.

    Designing with intuition


    Vicki Tan talks about redesigning the new user meeting process in the Headspace meditation app. How they found a key metric and experimented around it.

    Trends


    Market statistics


    smartphone sales decline in China -20%
    worldwide wearable device sales growth 31.4%
    sold Playstation VR 4.2M helmets

    Technological, interface and visual trends in design


    John Maeda has released the latest annual Design in Tech Report . This year, a compilation of notable news in the professional community rather than an analysis of insights, as it was in the early years and what you usually expect from new releases, is more likely. Well, native initiatives of his current company Automattic (creators of WordPress).



    In general, I do not really believe in annual trend reviews (although, of course, I review those that come out ( more)) - the industry is changing more slowly. Many of the trends develop and live in an ascending form for a couple of years, so you see them wandering in such reports from year to year (virtual and augmented reality, for example). Some, like “animations”, “large typography” or “background videos” have already become clichés in the spirit of Benny Hill's gags and our grandchildren will probably be forced to read about them. Therefore, I divide design trends into three types: technological, interface and visual.

    IBM AR / VR Design Language


    IBM guidelines for virtual and augmented reality interfaces.



    Beyond Vision - Sound Design as Sensory Design


    Matthew Bennett, head of sound and touch design at Microsoft, talks about his vision of the role of sound in interfaces and digital products in general. An interesting broad look at a hot topic.

    Algorithmic Design


    Watch AI conjure up an entire city from scratch


    A driving simulator from Nvidia, in which a very realistic city is generated using an algorithmic design.



    Bloma


    The first commercial algorithmic design tool from the Creative.ai team. Allows you to create posters, advertisements and other simple formats.



    Ganbreeder


    An interesting community where participants remix each other's work indefinitely using algorithmic design.



    Microsoft Guidelines for Human-AI Interaction (PDF)


    A group of Microsoft researchers has collected guidelines for the design of products using artificial intelligence technologies. It turned out 18 heuristics, which are quite convenient to use in work. Announcement . How to use them in a creative process .



    Nvidia AI turns sketches into photorealistic landscapes in seconds


    Another example of vicious magic - Nvidia's experimental solution turns the sketch into a photograph of the natural landscape.


    AI Is Your New Design Material


    Explanatory presentation by Josh Clark about the role of algorithmic design and what kind of work will replace robots, and where people do better.



    AI is bringing out the art world's worst instincts


    Explanatory analysis of ethical and legislative problems of works of algorithmic design. The author draws an analogy with a photograph, which was also initially questioned, as well as slippery situations with rights to the results of the algorithms.



    Google Stadia can use AI to change a game's art in real-time


    The Google Stadia gaming platform offers style overlay in real time.



    Voice Interfaces


    Voiceflow - Voice interfaces made easy


    The service allows you to design a skill for Alexa and Google Assistant in a visual form, and then publish it.

    Smart speakers are being used to help measure inflation in the UK


    In Britain, smart speakers have been added to the consumer basket, which helps track inflation and purchasing power. An interesting indicator of their relevance.

    For general and professional development


    Portfolios for UX Researchers - Top 10 Recommendations


    Lexie Martin of the Nielsen / Norman Group gives advice on custom portfolio research. Although they do not have visually visual results, one can tell quite well about research projects and their results.



    Pseudo design titles


    A collection of stupid titles of design posts in the spirit of useless hype.

    People and companies in the industry


    Elisa design


    Blog of the design team of the Finnish telecom operator Elisa.

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