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The digest of interesting materials for the mobile developer # 236 (January 8 - January 14) / Digital Ecosystems company blog

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The digest of interesting materials for the mobile developer # 236 (January 8 - January 14)

    Congratulations on past holidays! Traditionally, the first week of the year is not very rich in articles and news, and yet in our digest there are about animation, development teams, mobile UX, application revenue and clean architecture.



    Why we didn’t do it perfectly: how the infrastructure of War Robots servers was changing

    The first prototype (for example, games in a new niche for you) is often made “on the knee” of sticks and self-known. Moreover, sticks, as a rule, are also from this self-known. And there are several reasons for this.

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    iOS

    • (+24) Animation in mobile applications. Testing the Kite compositor
    • Confide releases protection against taking screenshots on iOS
    • imageBest iOS hacks from Twitter: December
    • imageDynamically changing the height of the UIView when changing the height of the TextView
    • imageWorking with MVVM on iOS
    • imageRequired videos for viewing to Swift developers
    •imageAlerts & Pickers: beautiful UIAlertController with

    Android forms

    • (+39) How to implement Secure Development Lifecycle and not turn gray. Yandex story at ZeroNights 2017
    • (+9) Several books for beginner and continuing developer for Android
    • Google Play started showing traffic by keywords
    • How to reduce the cold start time of an Android application by 28%
    • Lenovo Mirage Solo: first stand-alone Daydream
    • How add Text-to-Speech to your application
    • CleanArchitectureManifest: a description of the basic principles and rules of clean architecture
    • Give the text an inner shadow effect
    •imageAndroid Dev Podcast. Issue 53. Bayan News
    • imageSplash Screen using physical animations
    • imageUsing Android Fragments in 2018
    • imageLearning Android development in 2018
    • imageHow to create offline Android applications
    • imageAndroid Tasks: once and for all
    • imageWorking with shadows in Android
    • imageUnderstanding and raising Android testing

    Development

    • (+23) TAU for the smallest: an example of PID controller implementation in Unity3D
    • (+16) Which is better - 1 mobile development team or 15?
    • (+10) How to create an in-game menu in Unity
    • (+9)Expectations and reality - our experience in creating and promoting a mobile game
    • (+7) First look at react-native
    • (+6) Authentication in mobile applications
    • 11 tips from the masters of mobile UX
    • 10 sites with tasks and competitions for programmers 2018
    • imageMulti-user AR: why it's hard
    • imageCryptoZombies: learning how to create smart contracts by developing a game on Ethereum
    • image10 libraries and frameworks for working with AI
    • imageBehind closed doors: the real cost of development
    • imageCompiling React Native applications using the Microsoft App Center

    Analytics, marketing and monet tizization

    • Freeplay Bible
    • In 2017, application revenue grew by 35% to $ 58.6 billion
    • Spain invests in local indie developers
    • Flurry: mobile in 2017
    • ASO optimization: 5 life hacks in 2018
    • 10 most important games of 2017

    Devices, IoT, AI

    (+45) We are developing a cool GUI on esp8266 with the uGFX library
    (+41) How to train me to learn how to hide hidden problems
    (+26) OK Google, get me a car
    (+12) Cross-platform IoT: Operations with devices
    In Russia in 2017, a record was set for Smartphone Sales IoT
    Digest: December 2017

    ←Previous digest . If you have other interesting materials or if you find a mistake, please send an e-mail.

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