A new selection with interesting materials on the development, design and monetization of mobile applications - Urho3D, Apple's refusal to work with Sberbank, Android permissions, experiments with advertising and much more!

It is no exaggeration to say that Urho3D is comparable in capabilities to Unity3D and working with it is just as easy. At the same time, it is free without any reservations (MIT license), available for many platforms (Windows, Linux, Mac OS X, Android, iOS, Raspberry Pi, HTML5), incredibly fast and lightweight. Allows you to write games in AngelScript (syntax similar to C #), LUA and C ++.
Yes, there was no trace of past altruism and enthusiasm, I came to the standard “payments + advertising” scheme, but the devil is in the details, as you know. Firstly, I like the way monetization is implemented now - it is understandable, fair, does not cause rejection among players and earns “minimally adequate money”, let's call it that. And secondly, at least I tried to follow the “naive path” and no one would allow me to perform such experiments on a serious third-party project. I am glad that I myself have come this way and am glad to share my experience with you.
Russian developers of applications for operating systems OS X and iOS will no longer be able to receive Apple affiliate payments to accounts with Sberbank, Vedomosti reports. The corresponding message Apple sent them on Saturday. The creators of the programs are invited to change the payment details.
iOS
Android
Windows (Phone)
Development
Analytics, marketing and monetization
Devices and IoT
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