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Engine for hex battles on JS: sprites and animations

https://sudonull.com/engine-for-hex-battles-on-js-sprites-and-animations

Breakdown of a sprite engine on JavaScript for tactical battles on hexagons. Animations, controls, hex algorithms and AI sprites. Study the code and implementation for middle developers.

Parallax and vert shift: 3D illusion in 2D ARPG

https://sudonull.com/parallax-and-vert-shift-3d-illusion-in-2d-arpg

Breakdown of parallax techniques and sprite vertex manipulation in Bridgebourn. How a solo-dev creates depth without 3D models. Demo on Steam, optimization for Steam Deck. Get insights for your 2D projects.

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