Unity C# from scratch after 40: developer's path https://sudonull.com/unity-c-from-scratch-after-40-developer-s-path
How to master Unity and C# without IT experience at 41: books, projects, neural networks. Mini-Snake with event-driven architecture. Step-by-step plan for junior positions. Start learning today.
UniText 2.0: font rendering in Unity https://sudonull.com/unitext-2-0-font-rendering-in-unity
UniText 2.0 Updates Overview: HarfBuzz, SDF, Variable Fonts, BiDi. Build optimization and batching for Unity developers. Explore changelog and features for your project.
Outline Unity 6 URP: Render Graph without artifacts https://sudonull.com/outline-unity-6-urp-render-graph-without-artifacts
Implement the outline effect in Unity 6 URP Render Graph. Solution for corner breaks and scale dependency. Full shader and C# code. For middle/senior dev.
Gamedev news: DLSS 5, Unity 6.4, Blender 5.1 https://sudonull.com/gamedev-news-dlss-5-unity-6-4-blender-5-1
Review of releases Death Stranding 2, sales Crimson Desert, updates Unity ECS and Blender Raycast. Technical details for developers: DLSS AI, Slug fonts, Unity tests. Learn insights on mocap and voxels.
Steering Behaviors in Unity: agent navigation https://sudonull.com/steering-behaviors-in-unity-agent-navigation
Implementation of seek, pursuit, evade for fish-agents in Unity 3D maze. Mathematics, algorithms, optimization for middle/senior dev. Study reactive navigation without pathfinding.