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Light Optimization in Unity: Lightmaps and Shaders

https://sudonull.com/light-optimization-in-unity-lightmaps-and-shaders

Breaking Down Hybrid Lighting in Unity Built-in RP: Manual UV2 Unwrapping, Terrain Lightmap Projection, and Shadow Optimization for Stable FPS

Steering Behaviors in Unity: agent navigation

https://sudonull.com/steering-behaviors-in-unity-agent-navigation

Implementation of seek, pursuit, evade for fish-agents in Unity 3D maze. Mathematics, algorithms, optimization for middle/senior dev. Study reactive navigation without pathfinding.

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