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The digest of interesting materials for the mobile developer # 251 (April 23 - April 29) / Digital Ecosystems company blog

app store · google play · swift · xcode · kotlin · ux · interfaces · code review · mobile app marketing · machine learning

The digest of interesting materials for the mobile developer # 251 (April 23 - April 29)

    These holidays, we enter with materials about the work of game tech, about featured in the new App Store, Mobius and Google Play Awards, game engines and the best versions of ourselves. Our next release will be released in two weeks. All spring!



    Techlide diary: second half year of developing a new mobile PvP

    In the course of further production, after another six months, I have accumulated a large amount of interesting experience, which I again wanted to share. This time we will talk about the process of building functionality in the mobile client and maintaining the code in a flexible state.

    How to make your first $ 100 on the Google Play Market - my experience

    In this article, I’ll show you how I managed to earn the first $ 100 on my apps on the Google Play Market. What strategies are more successful and what should a beginner pay attention to?

    The digest is also available as a newsletter. You can subscribe here .

    iOS

    • (+14) Inversion of control in iOS
    • (+13) How to optimize power consumption in iOS
    • (+7) Using the MVC pattern when designing TableView
    • Basics of parallel programming in Swift: Part 1
    • # How to Make Games: Develop and publish Hyperforma games on iOS
    • Most apps on the App Store are old and free.
    •Fichering in the new App Store can increase downloads by 800%
    • imageHow to become more productive and efficient in Xcode
    • imageExplore iOS applications without jailbreak
    • imageParade: parallax for UICollectionViews, UITableViews and UIScrollViews
    • imageVideo try! Swift Tokyo 2018

    Android

    • (+2) Snake layout and “quantum” particles in Android applications (Part 1) and (Part 2)
    • Best Android applications: Google Play Awards nominees
    • imageAndroid Dev Podcast. Issue 62. Mobius
    • Writing your loan calculator. Part 3
    • Work with PDF. Reading PDFs
    •imageViroCore: SceneKit for Android
    • imageFatal error handling in Android
    • imageLab LiveData + ViewModel + Room
    • imageMy favorite examples of functional programming on Kotlin
    • imageExcursion to clean architecture
    • imageCircleCI and Android
    • imageIntroducing Constraint Layout 1.1
    • imageHQ Trivia reverse engineering
    • imageWhy choose MVVM, not MVP
    • imageGetting started with Retrofit on Android
    • imageOfficial site for Android developers has been updated

    Development

    • (+26) Lessons learned when creating the first game, and why I want to write my own engine
    • (+20) Mobius-2018: Robot Report
    • (+16) About how I wanted to teach others, and as a result I learned myself
    • (+12) How to improve the quality of my work
    • (+12) Internship in e-Legion
    • (+10) 7 best Mobius reports: EastBanc Technologies version
    • (+8) How to improve channels in Telegram?
    • (+7) Mom’s son’s son’s style
    • (+7) “Secret passenger”: collecting feedback from consumers “on the fly”
    • People do not buy products, they buy an improved version of themselves
    • Developer Diary: Babycare No. 3
    • At Vive Pro appeared SDK augmented reality
    •We make our code cleaner
    • VKontakte holds a contest for mobile interface designers
    • Podlodka # 56: Coroutines, Promises, Actors
    • ProfsoUX 18: “Evil interfaces” and “How to fall in love with your product”
    • image7 basic rules for button design
    • imageComments in the code: good, bad, evil
    • imageDark or light UI? How to choose the right color
    • imageDoes the quality of the UI / UX design affect the success of the product?
    • image3 applications with excellent search: lessons
    • imageTop-15 mobile game engines 2018
    • imageWhat does C mean in MVVM-C
    • imageSmooth animation in React Native
    •imageuRacer: The King Of The Drift in Open Source
    • image16 libraries with animation for onboarding
    • image9 libraries for your React Native project

    Analytics, marketing and monetization

    • (+19) Is there a trend in product monetization? Epic Growth Story with Oleg Haustov (Delivery Club)
    • (+16) Insolence and enthusiasm for rapid growth from Aviasales
    • (+11) Epic Growth Story with Denis Pushkin: how is Growth Hacking in Skyeng?
    • Mobile Action launched Ad Intelligence - tracking application advertising campaigns
    • How ILV locks affected feedback on Telegram and other applications
    • Pricing in F2P games and SaaS: how to set the optimal price
    • Owners of top-end smartphones spend many times more money in games
    • imageCreating promotional videos for the app store
    • imageUser acquisition strategy: 12 channels
    • We imageunderstand the consumer’s mobile journey

    AI, Devices, IoT

    • (+42) Translation difficulties: how to find plagiarism from English in Russian scientific articles
    • (+32) Whose weather forecast is more accurate?
    • (+12) Whiskers, paws and tail: how a neural network recognizes cats and other objects
    • (+12) How does Qlean use Machine Learning?
    • (+5) Casinos hacked through a thermostat in an aquarium
    •Disney introduced a vest for a sense of virtual reality
    • Snapchat has released a new version of Spectacles
    • You imagemay not need AI / ML and you will get around SQL queries
    • imageDetermining the brand of whiskey with Core ML and IBM Watson

    < Previous digest . If you have other interesting materials or if you find a mistake, please send it to the mail.

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