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The digest of interesting materials for the mobile developer # 169 (August 29-September 4)

application development · Android · iOS · Windows Phone · marketing · monetization · mobile devices · mobile applications

The digest of interesting materials for the mobile developer # 169 (August 29-September 4)

    In anticipation of an Apple event on Wednesday, we are discussing the beauty of Unity, the best Swift projects, making money on Pokemon Go (or rather, trying to make money), using extensions in the Yandex browser, and the big Happiness button.



    DisType: A Simple Communication Application

    September 2015 The volunteer who was going to take me to the concert “15 years of the film Brother 2: a live soundtrack” asked me to come up with something so that she could steer and talk to me. Yes, yes, with the words # TYZH PROGRAMMER. I made a simple Cordova application with full screen input.

    Unity from an artist’s perspective when developing a cross-platform game

    “Working at Unity is so pleasant and convenient: there are many opportunities for self-realization,” they told me, but it turned out to be not so simple. This article will not sing Unity laudatory odes. This article is about the harsh realities, limitations, and challenges that our small indie team faced when creating their first, but fairly large Death Point game.

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    Development


    Analytics, marketing and monetization


    Devices and IoT


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