The digest of interesting materials for the mobile developer # 145 (on March 14-20)

![]() | Localization of mobile games for the Asian market |
The story of the development of Cosmos at Unity |
![]() | Is there life without google play? Alternatives and application updates |
iOS- (+5) MSLibrary. Implementing multiple conditions using bitmasks, for iOS and more ...
- (+5) KTV. Rake on the way to marshaling
- (+4) Using Ångström Style System in real projects
- (+3) MSLibrary. SIMPLY: remove unnecessary characters from the string using regular expressions for iOS and more ...
- IOS malware: no jailbreak needed
- Digest MBLTdev: News for iOS Developers No. 58
- Changes in Swift 2.2
- iCloud switches to the Google cloud platform
- New buglife tool for bug tracking
Abstract Swift Syntax Tree
Opening the Storehouse animation engine
Creating custom buttons
Create an iOS video chat app on Swift
Writing custom animations for iOS- SPTPersistentCache: Spotify Caching Library
Android- (+27) How to easily and naturally write a game in 2 years
- (+26) Android client for rutracker: we bypass blocking by means of Google Compression proxy
- (+21) Architecture of Android applications
- (+18) DroidShoter - screenshots of the application at different screen resolutions using one device and Adb
- (+10) New opportunities in Google Play Games
- (+7) Dagger 2. Part One. Basics, creating a dependency graph, Scopes
- New Google tools for game developers: Indie Corner, IAP, analytics and more
- Discussion on Reddit: What to do with piracy in Russia?
Android N: Picture-in-Picture for Android TV
How to write more code using less code and Android Studio Live Templates
How libraries can add permissions to your Android app
Bottom navigation is now officially in the specs
File outline: banned in Android N preview
Windows (Phone)
Development- (+13) ICQ Contest. Results of the mobile app redesign contest
- (+11) Molecula - a new way of conducting group correspondence in Outlook
- (+10) Is Grounded in a 2D platformer: how do you know if a character is worth it?
- (+7) Details about Azure Mobile Engagement - an effective service for involving mobile users
- (+4) Adobe Experience Design CC (formerly Project Comet) released
- Messenger Bot Store could be a major event since the App Store
- What they do, where they work and what developers love: a 2016 Stack Overflow study
- CryEngine's game development tools are now free
- New Developer Economics: State of the Developer Nation report for the first quarter of 2016
- Qualcomm's first SDK for developing virtual reality applications ready
- Google Summer of Code: an opportunity not to be missed
- YouTube Gaming Adds Features and Enters New Markets
Flat Design vs Material
Motion Design is the future of UI- 10 very special and useful tricks in Sketch
- Sketch prototyping capabilities through Silver Flows
- How you can use Github to collaborate on design
- A collection of the best designer tools
Analytics, marketing and monetization- (+5) Test drive of mobile applications in Google search
- (+4) Forecasts on the game market: figures from 7 analytical agencies
- Key metrics for popular growth patterns
- MyTarget earned deep links
- Supersonic Launches Mediation Platform
- App Annie bought AppScotch
- OtherLevels will teach developers to understand their audience
- White Nights Helsinki 2016: Yandex on advertising campaign optimization
- White Nights Helsinki 2016: Futureplay on view-to-play monetization
- Post-mortem Card Crawl
- Case "Edil": How to get to the top App Store without the use of "doping"
Devices and IoT- (+8) Google's beacon platform. Part 2 - Nearby meassages API ( Part 1 - Proximity beacon API )
- (+8) Transfer of the color image by means of Intel RealSense SDK
- (+6) Intel RealSense SDK plug-in for Unreal Engine 4
- (+5) “IoT” or “not IoT” - that’s the question! (Windows 10 IoT FAQ)
- Phonvert gives smartphones a new life, turning them into IoT nodes
← Previous digest . If you have other interesting materials or if you find a mistake, please send it to the mail.

