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The digest of interesting materials for the mobile developer # 145 (on March 14-20)

application development · Android · iOS · Windows Phone · marketing · monetization · mobile devices · mobile applications

The digest of interesting materials for the mobile developer # 145 (on March 14-20)

    The new digest includes localization for the Asian market, alternative life without Google Play, two reports on developers (Stack Overflow and Developer Economics), new tools, design and development stories.



    Localization of mobile games for the Asian market

    Entering the Asian market for a European developer is akin to going out into outer space, only 30 megabytes heavier. Localization into Japanese, Chinese and Korean is a titanic work. It requires taking into account special technical requirements, rigorous market research and the mentality of the target audience.

    The story of the development of Cosmos at Unity

    In my article, I will try to describe my experience in creating a game in two weeks, from choosing a genre and setting, ending with final credits, as well as all the rakes that I stepped on during the development process, and which I don’t want to step on anymore. For those who have quite a lot of experience in game development, the article will most likely be uninteresting, but beginning developers, I think, will be able to find something interesting for themselves.

    Is there life without google play? Alternatives and application updates

    What is the bottom line - I think that without Google Play you can live. And not only is it possible - it is necessary, the disadvantages of having a monopolist in the market are obvious. Including, if there was at least some meaningful competition - perhaps communication with technical support would be at least some adequate, rather than unsubscribing with empty templates.

    iOS

    Android

    Windows (Phone)

    Development

    Analytics, marketing and monetization

    Devices and IoT


    Previous digest . If you have other interesting materials or if you find a mistake, please send it to the mail.

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