The digest of interesting materials for the mobile # 115 developer (on August 2-9)
This week, Microsoft released a new tool for compiling iOS applications for the Windows Store, we met HoloLens, a new TestFlight came out, and for Android we started releasing monthly updates and new data on platform fragmentation appeared. Many other materials about development, analytics and design are in the new digest.
In April this year, a very interesting announcement was made at the // Build conference, which showed the possibility of compiling and assembling ObjectiveC code for the Windows Store. I am pleased to inform you that now this technology and tools have become public, you can now download the components of the assembly of ObjC / iOS applications for Visual Studio 2015 and build the application for the Windows Store.
In this article, I would like to briefly talk about the latest best practices from Google. I tried to highlight the most important points so that the reader could immediately understand what exactly a particular feature gives the developer.
Frankly, I was not surprised by the almost complete absence of articles on this topic. It just so happened - people who have had the opportunity to work with HoloLens are unlikely to get a dozen in the whole country. Nevertheless, in the framework of the Imagine Cup in Redmond, which I was able to take part in, one of the first test drives of the development tools for this platform was carried out.
iOS
Android
Windows (Phone)
Development
Analytics, marketing and monetization
Devices and IoT
← Last week’s digest . If I missed something in the search for updates or you found an error - please send it to the mail.
Compiling iOS apps for the Windows Store |
Best practices from Google for developing Android applications |
My first experience with HoloLens |
iOS
- (+10) We use CircleCI for testing and deploy iOS applications
- (+6) Development through testing in iOS
- What gives a hit in the App Store collection
- TestFlight now lets you test App Thinning and native watch apps
- 7 Open-Source controls for iOS that helped create GIFpitch
- Understanding iOS 9 Universal Links
- Using Cocoapods with watchOS 2
Android
- (+17) Use of a set of instructions Intel SSSE3 for acceleration of implementation of the DNN algorithm in speech recognition tasks performed on mobile devices
- (+17) Increase in operating time from the accumulator in Android M
- (+11) Application Development using NexStreaming NexPlayer SDK
- (+11) Interaction of Java and Shell-scripts in Android
- (+10) Google and Samsung promise to update Android regularly
- (+8) Experience transfer: Path of the Jedi
- Fragmentation of Android 2015: 24,093 devices
Windows (Phone)
Development
- (+30) Free grid control for Xamarin from DevExpress
- (+13) How Microsoft Project Oxford can make your applications smarter
- (+10) Implementation of the wave algorithm for finding the shortest path to dynamically moving objects in unity3d in C # in a 2d game
- (+10) Central Park NY: redesign of the official app
- (0) A bit about HTML5 and JavaScript. Video tutorials on creating games again
- Ford invites Russian video game developers to compete for mobility issues
- Simple Rules for Mobile App Success: Part 2 ( Part 1 )
- Autodesk Introduces Stingray Game Engine
- What to read to become a cool product manager (and why you are a product too)
- Yandex.Money opens a school of mobile developers
- The team of the Russian studio All Correct Games about working with Ubisoft and the experience of localizing the Valiant Hearts game
- Comparison of five prototyping tools: Proto.io, Pixate, Origami, Framer & Form
- Alcatel Watch UX
Analytics, marketing and monetization
- (+10) OpenAdAdapter plugin for Unity3D
- (+4) Google Analytics together with Unity3D
- 38 best hacks to grow your application
- What conversion rate can be considered good?
- Unisound: By the end of 2015, the online audio advertising market will grow by 400%
- Oleg Dorozhok about Yandex.AppMetrica
- Why can't we stop playing mobile games?
- The impact of game ratings on their position on the App Store and Google Play
Devices and IoT
- (+20) Wme2 - what the bracelet from authors of the first iPhone is capable of: ECG, pressure and pulse from two fingers
- (+8) Edison for everyone. Intel IoT Roadshow SPb Results, Part 2 - Participants Opinions
- (+6) New round of virtual reality: Samsung Gear VR Innovator Edition
← Last week’s digest . If I missed something in the search for updates or you found an error - please send it to the mail.