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Linux 7.0 release: Rust and x86 optimizations

https://sudonull.com/linux-7-0-release-rust-and-x86-optimizations

Linux 7.0 released with Rust support without experiments, lazy preemption and improvements for Intel/AMD. Study key changes for kernel, graphics and networks. Download at kernel.org.

Light Optimization in Unity: Lightmaps and Shaders

https://sudonull.com/light-optimization-in-unity-lightmaps-and-shaders

Breaking Down Hybrid Lighting in Unity Built-in RP: Manual UV2 Unwrapping, Terrain Lightmap Projection, and Shadow Optimization for Stable FPS

RapidRAW 1.5.3: depth masks and GPU optimization

https://sudonull.com/rapidraw-1-5-3-depth-masks-and-gpu-optimization

RapidRAW 1.5.3 update adds depth masking, local inpainting, and accelerated rendering. Improvements for RAW editing on GPU. Download and test on GitHub.

meshoptimizer 1.1: meshlet compression

https://sudonull.com/meshoptimizer-1-1-meshlet-compression

Overview of meshoptimizer 1.1: codec for meshlets with 150 GB/s decompression on GPU, opacity micromaps for Vulkan/DirectX. Optimization for developers. Learn more.

Mandelbrot Animation: 80-bit SSAA 8x8

https://sudonull.com/mandelbrot-animation-80-bit-ssaa-8x8

Generation of Mandelbrot fractal video with 80-bit precision, 64x supersampling and OpenMP. Source code, FFmpeg optimization, render pipeline. Download and run.

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