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UniText 2.0: font rendering in Unity

https://sudonull.com/unitext-2-0-font-rendering-in-unity

UniText 2.0 Updates Overview: HarfBuzz, SDF, Variable Fonts, BiDi. Build optimization and batching for Unity developers. Explore changelog and features for your project.

GPU Font Rendering Slug: Dynamic Dilation and MIT License

https://sudonull.com/gpu-font-rendering-slug-dynamic-dilation-and-mit-license

Learn about the Slug algorithm for GPU font rendering from Bezier curves, dynamic dilation, and opening the patent under MIT. Read the technical analysis.

Rendering 3D apartments in the browser on Three.js

https://sudonull.com/rendering-3d-apartments-in-the-browser-on-three-js

Learn how to render procedural 3D apartments with multiplayer on Next.js + Three.js. Optimizations, avatars, lighting without glTF. For middle/senior dev.

FXGL 3D rendering: camera and JavaFX shaders

https://sudonull.com/fxgl-3d-rendering-camera-and-javafx-shaders

Analysis of JavaFX 3D capabilities in FXGL: camera, PhongMaterial, GLSL shaders, RepeatCore integration. Limitations and code examples for middle/senior dev. Study the approach.

RapidRAW 1.5.2: GPU RAW Editor with AI Masks

https://sudonull.com/rapidraw-1-5-2-gpu-raw-editor-with-ai-masks

RapidRAW 1.5.2 Update improves rendering, adds AI noise reduction nind-denoise and SAM-2 masks. LRU cache speeds up work. Download for testing on Rust+Tauri.

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