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Light Optimization in Unity: Lightmaps and Shaders

https://sudonull.com/light-optimization-in-unity-lightmaps-and-shaders

Breaking Down Hybrid Lighting in Unity Built-in RP: Manual UV2 Unwrapping, Terrain Lightmap Projection, and Shadow Optimization for Stable FPS

Rendering 3D apartments in the browser on Three.js

https://sudonull.com/rendering-3d-apartments-in-the-browser-on-three-js

Learn how to render procedural 3D apartments with multiplayer on Next.js + Three.js. Optimizations, avatars, lighting without glTF. For middle/senior dev.

GPU Font Rendering Slug: Dynamic Dilation and MIT License

https://sudonull.com/gpu-font-rendering-slug-dynamic-dilation-and-mit-license

Learn about the Slug algorithm for GPU font rendering from Bezier curves, dynamic dilation, and opening the patent under MIT. Read the technical analysis.

Roomify: AI interior rendering on React Puter

https://sudonull.com/roomify-ai-interior-rendering-on-react-puter

Learn how to build an interior visualizer on React 19 and Puter: serverless workers, AI generation of 3D from plans. Example code, architecture, issues. For developers.

FXGL 3D rendering: camera and JavaFX shaders

https://sudonull.com/fxgl-3d-rendering-camera-and-javafx-shaders

Analysis of JavaFX 3D capabilities in FXGL: camera, PhongMaterial, GLSL shaders, RepeatCore integration. Limitations and code examples for middle/senior dev. Study the approach.

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