ParticleSystem in Canvas / HTML5 / Javascript

    Recently tried HTML5 / Canvas / JavaScript. I rewrote with C ++ / OpenGL a simple particle system from my old game - .

    You can see what happened here: .
    By default, there are 60 particles and they are oriented in the direction of the mouse cursor. In addition, the FPS value is displayed.
    In fact, the biggest problem was mathematics, I couldn’t find a library for working with Vectors for JavaScript on the go. While writing his own and primitive.

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