
The digest of interesting materials for the mobile developer # 250 (April 16 - April 22)
We are slowly approaching the anniversary issue and in our next release Wear OS, behavioral design, reactive programming, the present and future of Unity, the latest Mobius review, big goals and recognition on small devices.

When I started developing the application for watches, I did not find a single Russian-language publication on this topic. Therefore, I want to share my experience and tell you more about Wear OS, what it consists of and how to work with it. I ask all not indifferent to mobile technologies under cat.
The digest is also available as a newsletter. You can subscribe here .
iOS
• (+12) Online course on iOS development for beginners from Redmadrobot and Contented
• (+12) Thunkable X - free browser-based development environment for mobile applications for iOS and Android
• (+7) What's new in AppCode 2018.1
• (+ 7) Reactive programming in Objective-C
• (+5) Perfect exit offline from online
• Apple posted FoundationDB in open source
• A / B testing in Firebase: Part 2
•
Introduction to UILayoutGuide
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Prototyping animations in Swift
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Making a Foursquare clone for iOS
Android
• (+28) Android background tutorial . Part 4: RxJava
• (+23) We are writing the plugin for Unity correctly. Part 2: Android
• (+17) Reports from the Android Paranoid mitap
• (+11) Modular development of Android applications
• (+10) Optimization of Android applications for working with Samsung DeX docking station
• Android development study plan for beginners
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Android Dev Podcast. Issue 61. News. D8, KTX, Constraint Layout 2, Flutter and text parsers
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Android Dev Podcast. Issue 62. Mobius
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9 Google Play alternatives
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Android Things Release Candidate
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Lab Android Paging
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25 new libraries, projects and tools for Android developers in spring 2018
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What's new in constraint layout 1.1.0
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New podcast: Inside Facebook Mobile
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Explore Android Design Support Library v28
Development
• (+18) HMD + Kinect = Augmented Virtuality
• (+11)Tips for creating applications by the end of enrollment in the Yandex School of Mobile Development
• (+11) How Sberbank Online applications work: Workflow APIs and frameworks
• All engineers can program, but not all programmers can be engineers: what is the difference?
• Podlodka # 55: Mobile App Design
• What you need and what you don’t need to do during Code Review
• Google has released Grasshopper programming training application
• Line launches a platform for game developers
• Developer Diaries: Babycare No. 2
• How big goals can make you unhappy
• AppTractor Podcast: Agile and Scrum
•
Unity Roadmap 2018
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I made PWA and published it in three app stores: lessons
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Stop calling it “dark UX”
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How to create an emotional interface for boring applications
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Basics of animation in Flutter
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Time, cost, quality - what to choose for application development
•
What's new in Firebase Authentication
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The latest trend in developer interviews is days of unpaid work
Analytics, marketing and monetization
• (+17) How to improve a UX product? Epic Growth Story with CEO Maps.me
• (+12) Cat experiments: how to increase the number of purchases in the application
• (+11) Services for selecting keywords on the App Store: comparative characteristic
• (+4) History of gaming analytics platforms
• Zara promotes products through augmented reality
• Marketing games with zero budget
• Android vs iOS: which users are more disposed to tip
• Yaron Tomchin (Mobupps) on the results of AdTech India 2018
• Free book “Digital Behavioral Design”
• The average iPhone user spent $ 58 on app purchases in 2017
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Top 10 tips before launching the app
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UX hacks to grow AI, Devices, IoT subscriptions

• (+59) Associative rules, or beer with diapers
• Detecting objects using Deep Learning on Raspberry Pi
• USA banned ZTE and the company may lose Android
•
Best monitor for programming
•
DeepMotion: movements for AI-based games
•
How to make sense 100 billions of events per day
< Previous digest . If you have other interesting materials or if you find a mistake, please send it to the mail.

![]() | She is not Android for you. Features of development under Wear OS |
The digest is also available as a newsletter. You can subscribe here .

• (+12) Online course on iOS development for beginners from Redmadrobot and Contented
• (+12) Thunkable X - free browser-based development environment for mobile applications for iOS and Android
• (+7) What's new in AppCode 2018.1
• (+ 7) Reactive programming in Objective-C
• (+5) Perfect exit offline from online
• Apple posted FoundationDB in open source
• A / B testing in Firebase: Part 2
•

•

•


• (+28) Android background tutorial . Part 4: RxJava
• (+23) We are writing the plugin for Unity correctly. Part 2: Android
• (+17) Reports from the Android Paranoid mitap
• (+11) Modular development of Android applications
• (+10) Optimization of Android applications for working with Samsung DeX docking station
• Android development study plan for beginners
•

•

•

•

•

•

•

•

•


• (+18) HMD + Kinect = Augmented Virtuality
• (+11)Tips for creating applications by the end of enrollment in the Yandex School of Mobile Development
• (+11) How Sberbank Online applications work: Workflow APIs and frameworks
• All engineers can program, but not all programmers can be engineers: what is the difference?
• Podlodka # 55: Mobile App Design
• What you need and what you don’t need to do during Code Review
• Google has released Grasshopper programming training application
• Line launches a platform for game developers
• Developer Diaries: Babycare No. 2
• How big goals can make you unhappy
• AppTractor Podcast: Agile and Scrum
•

•

•

•

•

•

•

•


• (+17) How to improve a UX product? Epic Growth Story with CEO Maps.me
• (+12) Cat experiments: how to increase the number of purchases in the application
• (+11) Services for selecting keywords on the App Store: comparative characteristic
• (+4) History of gaming analytics platforms
• Zara promotes products through augmented reality
• Marketing games with zero budget
• Android vs iOS: which users are more disposed to tip
• Yaron Tomchin (Mobupps) on the results of AdTech India 2018
• Free book “Digital Behavioral Design”
• The average iPhone user spent $ 58 on app purchases in 2017
•

•


• (+59) Associative rules, or beer with diapers
• Detecting objects using Deep Learning on Raspberry Pi
• USA banned ZTE and the company may lose Android
•

•

•

< Previous digest . If you have other interesting materials or if you find a mistake, please send it to the mail.