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3D animation for the web: tower and pigeon in Spline

https://sudonull.com/3d-animation-for-the-web-tower-and-pigeon-in-spline

Learn how to optimize 3D models for the browser: retopology, bird skeletal animation, integration into Spline. Practical case for web developers. Read the tutorial.

Mandelbrot Animation: 80-bit SSAA 8x8

https://sudonull.com/mandelbrot-animation-80-bit-ssaa-8x8

Generation of Mandelbrot fractal video with 80-bit precision, 64x supersampling and OpenMP. Source code, FFmpeg optimization, render pipeline. Download and run.

Unigine 2.21: animation and AI for simulators

https://sudonull.com/unigine-2-21-animation-and-ai-for-simulators

Unigine 2.21 optimized for aviation simulators and AI. New templates, DataBridge, ROS 2. Learn about rendering and performance improvements for developers.

Engine for hex battles on JS: sprites and animations

https://sudonull.com/engine-for-hex-battles-on-js-sprites-and-animations

Breakdown of a sprite engine on JavaScript for tactical battles on hexagons. Animations, controls, hex algorithms and AI sprites. Study the code and implementation for middle developers.

Overview of mobile development: SwiftUI and Compose

https://sudonull.com/overview-of-mobile-development-swiftui-and-compose

Weekly digest: SwiftUI spring animation, Remote Compose, Gemma 4 for AI. Tools for middle/senior dev. Explore key updates and tutorials.

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