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Aberrations in optics for CV: analysis of defects

https://sudonull.com/aberrations-in-optics-for-cv-analysis-of-defects

Let's break down spherical aberration, coma, astigmatism and other effects in machine vision. How they affect sharpness and how to correct for computer vision tasks. For developers.

Gravity for sphere in Godot 4.5: jump mechanics

https://sudonull.com/gravity-for-sphere-in-godot-4-5-jump-mechanics

Developing a gravity model for walking on the inner surface of a sphere in Godot 4.5. Linear g(h), Euler method, jump limits analysis. For middle/senior dev. Study the implementation.

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