Herzberg motivation. Money is not the main thing

    Was recently on courses + yesterday reviewed Fargo .

    And I wanted to post a picture from one of the slides from the courses:


    It shows a number of motivation factors. Colors mean:

    green - how much motivation grows if the factor is
    blue - how much does it fall if there is no factor.

    I had never thought about such a classification before. And now I looked and it seems to me quite logical.

    A theory from the 60s, but it also perfectly explains modern gaming. People are bastardized by virtual achievements (rank No. 1 in the picture above).

    Also, all those who have not watched Fargo - must see. To make a little balance against orienting on the dough, as a way to achieve happiness.

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