WineGame 0.1 RC4
WineGame is a program for easily installing Windows games and applications in Wine. Written using Qt4.
Previous Post
Version 0.1 RC4 released today
Why such a leap? Firstly, I had 2 more intermediate release candidates, which were considered absolutely unsuccessful.
Secondly, so many features were implemented that it was decided to abandon the zero in the middle (from version 0.0.1)
The most important new feature is installing games from many disks (how to make such a WineGame package is described in the wiki).
For each installed application (except for those installed using templates), you can assign any version of Wine from 0.9.7 to the current one (thanks to playonlinux.com for the binary assembly repository).
Also now you can use CMake or QMake at your discretion.
Well, a lot more on the little things, yes. Changelog is present.
- after the first start, you need to restart the program (due to incorrect operation with the database).
- problems with CMake and installation not in / usr
- cancellation of any operation is absent as a class :(
- freezing (freezing) of the GUI during application installation (this may be delayed until the next release)
- The GUI and the library are completely separate from each other. Although both use Qt, there is no QtGui trace in the library, which will allow developers. create your applications based on winegame functions (the library is called winestuff). It is licensed under the LGPL.
1) First, delete the old config, if you have one:
rm ~ / .config / winegame.conf
2) Download packages for your distribution:
Ubuntu: AgiliaLinux OR Download the tarballs and dependencies (from the dependencies - qt4-dev-tools, qt version 4.6, qt-sqlite, fuseiso). libwinegame-0.1_rc4 winegame-0.1_rc4 Then do something like:
Soon I will have full hosting, so WineGame packages will be downloaded from the Internet, and in general nothing extra will be delivered with the program.
I also plan to expand the possibilities for working with templates.
Developers (however, as always) are welcome.
Previous Post
Version 0.1 RC4 released today
Version
Why such a leap? Firstly, I had 2 more intermediate release candidates, which were considered absolutely unsuccessful.
Secondly, so many features were implemented that it was decided to abandon the zero in the middle (from version 0.0.1)
New
The most important new feature is installing games from many disks (how to make such a WineGame package is described in the wiki).
For each installed application (except for those installed using templates), you can assign any version of Wine from 0.9.7 to the current one (thanks to playonlinux.com for the binary assembly repository).
Also now you can use CMake or QMake at your discretion.
Well, a lot more on the little things, yes. Changelog is present.
Issues to be fixed for release
- after the first start, you need to restart the program (due to incorrect operation with the database).
- problems with CMake and installation not in / usr
- cancellation of any operation is absent as a class :(
- freezing (freezing) of the GUI during application installation (this may be delayed until the next release)
Good (+ plans for this release)
- The GUI and the library are completely separate from each other. Although both use Qt, there is no QtGui trace in the library, which will allow developers. create your applications based on winegame functions (the library is called winestuff). It is licensed under the LGPL.
Install HOWTO
1) First, delete the old config, if you have one:
rm ~ / .config / winegame.conf
2) Download packages for your distribution:
Ubuntu: AgiliaLinux OR Download the tarballs and dependencies (from the dependencies - qt4-dev-tools, qt version 4.6, qt-sqlite, fuseiso). libwinegame-0.1_rc4 winegame-0.1_rc4 Then do something like:
sudo add-apt-repository ppa:pzinin/winegame
sudo aptitude update
sudo aptitude install winegame
mpkg-install winegame
cd winestuff
mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX=/usr ..
make
sudo make install
cd ../winegame
mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX=/usr ..
make
sudo make install
Future plans
Soon I will have full hosting, so WineGame packages will be downloaded from the Internet, and in general nothing extra will be delivered with the program.
I also plan to expand the possibilities for working with templates.
Developers (however, as always) are welcome.