Online: 100 answers to questions, and other reports from KRI-2010
A rather entertaining report from yesterday, the first day of KRI-2010, was posted today for download on the Playnatic website .
The report was read by the gene. producer of the company is Ruslan Shelekhov. Today they posted a presentation, which, imho, may be of interest to those who are interested in online games or want to imagine some statistics of this market in Russia and the CIS.
At least for myself, I got a couple of interesting numbers.
You can download the PPT file here .
In the order of deconstructive whining:
It is a pity that most of the voiced at KRI remains inaccessible to those who were not there \ missed a specific report.
Video materials have already become a byword, it remains to wait at least for presentations.
The UPDATE .
Denis Rysev posted some more interesting materials from KRI-2010.
Video :
Tom Krcha, Adobe - Future visions with Flash!
Sean Clark, Big Fish Games - Making Money in Casual and Social Games
Dmitry Devishev, Mail.ru - From offline to online: Tips for developers
And reports by Denis (two from 2009, and one from the current CWI, all on slidashare.com) :
KRI 2009: The Future of Online Games
ACGI 2009: Economic games as a tool to improve financial literacy: present, prospects and future of
KRI 2010: Social games: viral marketing
UPDATE 2.
Here are a few more posts.
A) The already mentioned D. Devishev ( rutracker )
B) Alexander Mishulin (Mail.ru/Astrum Nival): “Looking in a crooked mirror of statistics. About how mail.ru will interview candidates for game designers. ”( Rutracker , vimeo )
B) Pavel Epishin (Nival Network):“ Looped pleasure. Why you need to share repetitive gameplay. "( Rutracker )
D) Timur Bukharaev (Mail.ru/Astrum Nival):" The architecture of the Allods Online game server "( rutracker)
The report was read by the gene. producer of the company is Ruslan Shelekhov. Today they posted a presentation, which, imho, may be of interest to those who are interested in online games or want to imagine some statistics of this market in Russia and the CIS.
At least for myself, I got a couple of interesting numbers.
You can download the PPT file here .
In the order of deconstructive whining:
It is a pity that most of the voiced at KRI remains inaccessible to those who were not there \ missed a specific report.
Video materials have already become a byword, it remains to wait at least for presentations.
The UPDATE .
Denis Rysev posted some more interesting materials from KRI-2010.
Video :
Tom Krcha, Adobe - Future visions with Flash!
Sean Clark, Big Fish Games - Making Money in Casual and Social Games
Dmitry Devishev, Mail.ru - From offline to online: Tips for developers
And reports by Denis (two from 2009, and one from the current CWI, all on slidashare.com) :
KRI 2009: The Future of Online Games
ACGI 2009: Economic games as a tool to improve financial literacy: present, prospects and future of
KRI 2010: Social games: viral marketing
UPDATE 2.
Here are a few more posts.
A) The already mentioned D. Devishev ( rutracker )
B) Alexander Mishulin (Mail.ru/Astrum Nival): “Looking in a crooked mirror of statistics. About how mail.ru will interview candidates for game designers. ”( Rutracker , vimeo )
B) Pavel Epishin (Nival Network):“ Looped pleasure. Why you need to share repetitive gameplay. "( Rutracker )
D) Timur Bukharaev (Mail.ru/Astrum Nival):" The architecture of the Allods Online game server "( rutracker)