Metro 2033 will be released in February
I came across a fresh interview with Glukhovsky - he said that there will be ten computers on Igromir with a working version of the Metro 2033 shooter, and that it will be released for PC and XBOX in February 2010. I give a complete interview about this under the cut.
among the registrants, ten tickets to the Igromir exhibition will be raffled, within which these lucky ones will be the first to play the computer game Metro 2033.
Fedor: So the game will still be?
Dmitry: Yes, just the developers decided not to repeat the mistakes that Stalker had when the PR game began long before its release, for which the game was nicknamed Zhdalker. In general, if you start with the concept, then work on the game has been going on for four years, the active phase is the last three years. According to the plan, the game will be released in February 2010 on PC and XBOX 360. THQ will be the publishers, the plot echoes the novel “Metro 2033”, but it will be different, invited Hollywood screenwriters worked on the script. They read a book translated into English, wrote dialogs, and I, in turn, translated them into Russian. It seems to me that when you play, for example, in The Lord of the Rings, then in fact you completely repeat the film adaptation with only minor changes. Therefore, such games are not interesting for those who watched the film, who is a big fan - no freedom of action. Therefore, in our game, the goals, in principle, are the same, the characters are the same, there are Artem, and Hunter, and Miller, and Sukhoi, there are adventures in the library, there are stations (but not all), but the plot is different. There will be a very action packed visual series, due to the fact that this is a closed space, drawing will be an order of magnitude higher than in the same "Stalker", where the spaces were open, and it was impossible to walk around especially. Again, immediately after the release, the developers will begin to continue, where there will be new stations and new heroes. First of all, stations and landscapes on the surface are very important for me. There will be a very action packed visual series, due to the fact that this is a closed space, drawing will be an order of magnitude higher than in the same "Stalker", where the spaces were open, and it was impossible to walk around especially. Again, immediately after the release, the developers will begin to continue, where there will be new stations and new heroes. First of all, stations and landscapes on the surface are very important for me. There will be a very action packed visual series, due to the fact that this is a closed space, drawing will be an order of magnitude higher than in the same "Stalker", where the spaces were open, and it was impossible to walk around especially. Again, immediately after the release, the developers will begin to continue, where there will be new stations and new heroes. First of all, stations and landscapes on the surface are very important for me.
Developers specially came to Moscow to visit the metro. We have very good relations with the Moscow Metro; now, in particular, work is underway on an international site on which spherical models of metro stations will be published. And after that, we immediately begin work on the project of virtual tours of the Moscow metro.
among the registrants, ten tickets to the Igromir exhibition will be raffled, within which these lucky ones will be the first to play the computer game Metro 2033.
Fedor: So the game will still be?
Dmitry: Yes, just the developers decided not to repeat the mistakes that Stalker had when the PR game began long before its release, for which the game was nicknamed Zhdalker. In general, if you start with the concept, then work on the game has been going on for four years, the active phase is the last three years. According to the plan, the game will be released in February 2010 on PC and XBOX 360. THQ will be the publishers, the plot echoes the novel “Metro 2033”, but it will be different, invited Hollywood screenwriters worked on the script. They read a book translated into English, wrote dialogs, and I, in turn, translated them into Russian. It seems to me that when you play, for example, in The Lord of the Rings, then in fact you completely repeat the film adaptation with only minor changes. Therefore, such games are not interesting for those who watched the film, who is a big fan - no freedom of action. Therefore, in our game, the goals, in principle, are the same, the characters are the same, there are Artem, and Hunter, and Miller, and Sukhoi, there are adventures in the library, there are stations (but not all), but the plot is different. There will be a very action packed visual series, due to the fact that this is a closed space, drawing will be an order of magnitude higher than in the same "Stalker", where the spaces were open, and it was impossible to walk around especially. Again, immediately after the release, the developers will begin to continue, where there will be new stations and new heroes. First of all, stations and landscapes on the surface are very important for me. There will be a very action packed visual series, due to the fact that this is a closed space, drawing will be an order of magnitude higher than in the same "Stalker", where the spaces were open, and it was impossible to walk around especially. Again, immediately after the release, the developers will begin to continue, where there will be new stations and new heroes. First of all, stations and landscapes on the surface are very important for me. There will be a very action packed visual series, due to the fact that this is a closed space, drawing will be an order of magnitude higher than in the same "Stalker", where the spaces were open, and it was impossible to walk around especially. Again, immediately after the release, the developers will begin to continue, where there will be new stations and new heroes. First of all, stations and landscapes on the surface are very important for me.
Developers specially came to Moscow to visit the metro. We have very good relations with the Moscow Metro; now, in particular, work is underway on an international site on which spherical models of metro stations will be published. And after that, we immediately begin work on the project of virtual tours of the Moscow metro.