$ 5 1990 Loom


    In the incentive appeared a game from the distant nineties - Loom.

    Year 8021.
    In a distant, distant galaxy ...
    Much later, the "Second Shadow", when the dragons owned a gloomy sky and the stars were brighter and the grass greener, came the time of the Great Guilds.

    Blacksmiths. The shepherds. Clerics. Dedicated to controlling secret knowledge.

    One of these guilds was the Weavers. Over the centuries, their skills crossed the boundaries of the physical world, until they began to weave reality itself. Suddenly, a strange force threw the Weavers into a falout with swords in oblivion, leaving only the weaver’s boy to solve this riddle. Help young Bobbin save his Guild ... and maybe you will save the universe from disaster.


    * Stunning, high-resolution, 3D landscapes
    * Sophisticated score and musical effects. (?)
    * Detailed animation and effects.
    * Elegant "point 'and" poke "control of the character, objects and magic spells.
    * Without annoying recruitment (approx. Per. Text Adventures), zoning, and inventory management.
    * Easy and addictive game for veterans and beginners.

    original

    from myself: if you haven’t played, then it’s definitely worth it.

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