New DirectX?
Where is newer then? Only the top-iron supports the tenth version of the “direct”, and already released games for it two times and cost a little. But despite this, Microsoft has already set its sights on updates. And this is not about fixing bugs and optimizing performance, but about the emergence of a new "functionality". There will be a new DirectX 10.1 towards the end of the fall.
The trouble is that installing Direct3D 10.1 will require both Windows Vista itself and installing an update for Service Pack 1. Yes, and the video cards (GeForce 8800 and Radeon 2900 series) do not support the features added in the new version of DirectX.
Where, interestingly, is Microsoft looking? Igrodelo already have to release (or adapt) their products for two systems (XP and Vista) and, in some cases, for two versions of DirectX (9 and 10). Therefore, most likely, minor (already announced) changes - 32-bit floating-point operations, support for blending for pixels of exotic integer formats, etc. - are unlikely to be used in the creation or refinement of game engines.
via Absolute Games
The trouble is that installing Direct3D 10.1 will require both Windows Vista itself and installing an update for Service Pack 1. Yes, and the video cards (GeForce 8800 and Radeon 2900 series) do not support the features added in the new version of DirectX.
Where, interestingly, is Microsoft looking? Igrodelo already have to release (or adapt) their products for two systems (XP and Vista) and, in some cases, for two versions of DirectX (9 and 10). Therefore, most likely, minor (already announced) changes - 32-bit floating-point operations, support for blending for pixels of exotic integer formats, etc. - are unlikely to be used in the creation or refinement of game engines.
via Absolute Games