The digest of interesting materials for the mobile # 157 developer (on June 6-13)

    We are waiting for today's WWDC and simultaneously discussing the difficulties of releasing the game in application stores, the already announced changes in the App Store, millions of particles on OpenGL ES 2.0, localization and UX.

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    Pitfalls in releasing games on the Google Play and App Store

    If you are developing a game for Android or iOS, sooner or later you will have to start preparing for publication on Google Play and the App Store. But if you have never released a mobile game, many things and rules can be an unpleasant surprise and greatly slow down the publication process.

    iOS

    Android

    Windows

    Development

    Analytics, marketing and monetization

    Devices and IoT


    Previous digest . If you have other interesting materials or if you find a mistake, please send it to the mail.

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