Book "Computer Design for Architects"

    imageToday, most architectural projects are developed using CAD, various computer design and modeling programs. Both students and practicing professionals have to master the technology of working with such programs. This book describes the most useful features for architects and designers for AutoCAD, SketchUp, and Vectorworks, as well as 3ds Max, Maya, Form Z, and Photoshop. Detailed explanations for convenience are accompanied by illustrative examples of specific projects and screenshots.

    Drawing is often considered an occupation for which only paper and appropriate accessories are needed. Today, the creation of traditional drawings and sketches still plays an important role in the design of architectural structures and interiors. Many courses in architecture and design pay serious attention to freehand drawing and creating layouts as effective means of expressing design ideas and developing project documentation. However, despite the essential role of hand-drawn drawings and sketches, the realities of modern design daily remind us of the critical importance of computer architectural design.

    Every year, computer-aided design (CAD, Computer-Aided Design) increasingly takes the place of a professional standard. This also applies to the creative side and the labor efficiency of specialists in the field of design. This book is devoted to the basics of computer design and is intended both for practicing architects and for those who master this profession. In the field of computer-aided design, a stable set of concepts has developed that relates to key methods of drawing and modeling. Since this book demonstrates examples from various computer programs, it is more likely to be a universal reference than a guide to using a specific program.

    The main goal of the book is to consider the features of working with applications for processing two-dimensional (2D) and three-dimensional (3D) graphics and give the reader the most important skills in computer design. We'll start with the simplest methods for working with 2D and 3D graphics, and then move on to more complex issues. The programs that we will talk about are widely used in
    both professional and educational environments. These are SketchUp, Vectorworks, Form Z, AutoCAD, 3ds Max, Maya, and Photoshop.



    Chapters 1 and 2 demonstrate the basics of creating two-dimensional images and three-dimensional models. Use the walkthroughs to learn how to create a building project from scratch.

    Various applications will be considered in parallel, so you can see how similar actions are performed in different programs. Each chapter of the book includes step-by-step tutorials on drawing, modeling and visualization of finished images of architectural objects. With their help, you can master all stages of working with various applications. In addition, in this book you will find useful tips that will help you when working with alternative programs. Thanks to them, you will learn what exactly can be achieved with the help of computer-aided design technologies, and thus, you will not limit yourself to the capabilities of any particular type of application.

    In the last chapter, everything that is shown in the book is combined in a step-by-step example that demonstrates the development of the project of the famous building - the Barcelona pavilion of Mies van der Rohe. Having understood this example, you will understand how the individual parts of the project become one. In addition, from the last chapter you will learn about Building Information Modeling (BIM) technology, which today is becoming an important part of architectural design and construction. Finally, at the end of the book you will find tips for solving some problems, a glossary of terms, a list of additional literature and useful sites.

    I hope that this book will be useful to architects, designers, students who are not familiar with computer-aided design systems, as well as to all those who want to refresh their knowledge in this area. A typical omission of some architectural courses is the lack of attention to computer design methods. Often, students have to deal with all this on their own. The book that you hold in your hands will help you learn the fundamentals of computer modeling and tell you how to professionalize your architectural ideas.



    In Chapters 3 and 4, you will learn how to visualize building models and create graphic materials that let you showcase your ideas to other people. Simple and clear explanations will help you complete everything you need.

    The book can be found in more detail on the website of the publisher

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