The digest of interesting materials for the mobile developer # 136 (January 11-17)
To summarize the first working week of this year, promo codes finally appeared on Google Play, determined the situation with the development of enterprise applications, again disassembled Cordova and developed a framework for iOS. Interesting projects for you in the new year!
This may sound strange, but investing and enthusiasm is not enough to create a business. In this article I will give some useful tips for developing the project, which were given to me through bitter experience.
The Internet is full of content creators, and everyone wants to attract attention. But, oddly enough, a good learning resource is not easy to find, and free is even harder.
The year turned out to be quite eventful not only for ordinary users who received a large line of new devices, the new OS version - Android Marshmallow and many changes in the design of most popular applications (Material Design continues the onset), but also for Android developers who felt no less significant changes in the working environment, libraries, and design patterns.
iOS
Android
Windows (Phone)
Development
Analytics, marketing and monetization
Devices and IoT
← Previous digest . If you have other interesting materials or if you find a mistake, please send it to the mail.
The bitter experience of creating a gaming company |
21 free training resources for game developers |
2015 Results for Android Developers |
iOS
- (+13) Fast work with JSON in Swift
- (+1) Why Storyboard is not a good idea
- App Annie: Apple TV attracts free games and expands the range of applications
- IOS 9.3 beta with night mode and Apple School released
- Do Top Swift Applications Use
- We create the first iOS framework
- Work in the background in iOS 9
- Chashlytics began to lodge NSErrors
- SwiftyDB for working with SQLite
Android
- (+18) Remix OS, the Android multi-window OS is now available for PC
- (+12) Android IDE Template Format
- (+10) Total standardization
- (+9) Custom rounded view
- (+8) Routes on Google maps in the Android application - some clarifications
- (+7) Struggle for independence: Facebook releases its applications from the "captivity" of Google Play
- (+5) Implementation of the list of used libraries in the Android application. Attempt number 2
- (+4) Implementation of the list of used libraries using DialogFragment in an Android application
- Promo codes appeared on Google Play
- Google Play Services will work in China
- Google I / O 2016 will be held in Mountain View from May 18 to 20
- Timber: Open Source Material Design Player for Android
- Android Guillotine Menu Design
- Kotlin lessons. Introduction: Classes, Constructors, Inheritance
- Why Java was chosen as the main Android language
- Android Studio 2.0 Preview 5 released
Windows (Phone)
Development
- (+20) What is going on in development of enterprise mobile applications
- (+18) Introduction to Cordova: Creation of the first application
- (+11) About React Native
- (+7) Custom Coroutines in Unity 5.3
- (+5) 7 examples of the use of procedural generation in games, which are useful for all developers to know about
- (+4) Simple pool of objects in Unity3D
- (+2) Alternative Sound Manager for small and medium projects on Unity3D
- Google Cardboard SDK now supports surround sound
- Twitter shares application development tips
- Lenovo and Google open an application accelerator for Project Tango
- Mobile App Design: Rating of Russian Studios
- How to get rid of half-pixels in Sketch
- Sketch Setup
Analytics, marketing and monetization
- (+5) Way to the top worth $ 5
- (+4) Mobile advertising: Understanding the technical details that change our understanding of advertising
- IAd Advertising Platform Will Be Free and Automated
- How application advertising is experiencing new Google requirements
- Learn from Coca-Cola: Strategies for creating eye-catching mobile games in 2016
- How the authors of Candy Crush Jelly Saga introduced a turn-based strategy into their game
- What is more influential - TV advertising or advertising on smartphones?
Devices and IoT
- (+22) Anti-Luddism, why the Arduin iron
- (+20) My internet of things: Guest castle (part 2)
- (+10) NooLite wireless equipment and Smart home (part 1). Arduino
- (+10) Intel RealSense - now also in the smartphone
- (+11) Auto-watering of flowers: we automate regular tasks
- (+8) According to the results of 2015, sales of smartphones in the domestic market decreased by 8%
- (+8) Newton project - a complete solution for managing a smart home
- (+8) We build the schedule on the symbol display 1602 Arduino
- (+7) Smart home. Brain
- (+3) Building and using Mosquitto MQTT on Intel Edison
← Previous digest . If you have other interesting materials or if you find a mistake, please send it to the mail.