The digest of interesting materials for the mobile # 100 developer (on April 20-26)
Quite unnoticeably, we somehow got close to the hundredth issue. We can assume that this is almost two years - during this time mobile development has radically changed, not so much in tools and approaches, but in sensations. This is more and more an "adult" business, although it is still available to any developer. With spring, and here you are - the hundredth issue of the digest.
90% of the mind-blowing application concepts for them that can be found on the Web are unrealizable - those who are familiar with Apple’s guidelines are well aware of this. That it is still possible to implement on the watch, and how best to do it from the point of view of development and design, is in the article.
I’ve been developing small mobile projects based on the Unity3D engine for several years and sometimes drop by the Asset Store to buy useful assets. Recently, I decided to try to create some sort of asset for sale in this store and see what comes of it.
Probably many of you have seen interactive games for children in shopping centers. Where a dynamic scene is projected onto the floor, and a nearby installed sensor detects touch points with the surface and converts them into events for the application on the control computer.
iOS
Android
Development
Analytics, marketing and monetization
Devices
← Last week’s digest . If I missed something in the search for updates - send it to the mail, I will quickly add it.
If you have thoughts about what is missing or what is in excess - let's discuss in the comments.
Apple Watch: how to make an app for a watch and not screw it up |
First sales experience at Unity Asset Store |
Interactive floor on Android |
iOS
- (+23) Wormy apples [WITHOUT JailBreak]
- (+20) Haken und Minen
- (+18) Transfer of the project from designers of iOS to developers
- (+13) Anonymous functions in Swift
- (+12) Experience of application development on Swift, observations and conclusions
- (+8) No to drunk comments: the application for iOS will clean the Internet for you
- (+5) As we taught iPhone football clubs to recognize
- Success Story: Promoting the iPictory App in the Top Lifestyle Category
- Arthur Sakharov (Redmadrobot): what should be the application for Apple Watsh
- Developing Movie Blocks for Apple Watch
- Apple rejects apps advertising other platforms and Pebble
- Our biggest mistakes with WatchKit
- First look at ReactiveCocoa 3.0
- Creating icons for the Apple Watch application
Android
- (+21) Coffee with cucumbers (Espresso + Cucumber)
- (+12) Android: Network communications with Nearby (PlayServices API)
- (+9) Encryption and decryption - accessing the OpenSSL API using JNI calls
- Telegram announces a contest for Android developers
- Google updated Android Wear
- Create watch covers for Android Wear
- Android Open Source Library
Development
- (+27) Mix modes in Unity
- (+14) How to make Xamarin Studio a little better?
- (+14) Unity3d. Realization of zones of visibility and audibility
- (+12) Modeling of sprints Scrum. We solve the problems of interaction with the client and within the team
- (0) 10 useful frameworks that a developer needs to know about
- How Facebook's React Native will change mobile apps
- Visual Studio integrates with Unreal Engine, Unity and Cocos2d
- Roman Garin (HYPERBOLOID): an incredible story that cannot be found anywhere
- MergeVR announces virtual reality glasses for iOS and Android
- Twelve alternative engines
Analytics, marketing and monetization
- (+15) "Free to PAY" - experiment results
- (+14) ARPD analysis on the example of several small mobile applications and games
- (+10) Swiftkey emoji report: Russian-speaking users are the most romantic
- myTarget launches affiliate ad network
- Why is it important to turn your application into a community?
- India: The Next Big Mobile Region
- 10 mobile advertising trends for 2015 and beyond
- Reddit talk: how to lose 99% of revenue in one click
- OneSignal received $ 2 million to make push notifications less annoying
- Three alternative marketing strategies for mobile games
- Localytics bought Splitforce
- Together forever: how to keep a user in a mobile application
- App Store promotional codes as an underrated marketing tool
Devices
← Last week’s digest . If I missed something in the search for updates - send it to the mail, I will quickly add it.
If you have thoughts about what is missing or what is in excess - let's discuss in the comments.