First release of Visual Studio Tools for Unity 1.9 after purchasing SyntaxTree



There was news that Microsoft was buying SyntaxTree with UnityVS. I wondered when the free version would appear.

And now, the release of this convenient tool was released not so long ago , naturally for free, as promised in MS.

Visual Studio 2010 Tools for Unity
Visual Studio 2012 Tools for Unity
Visual Studio 2013 Tools for Unity

This is the first release of the tool since the acquisition of SyntaxTree.

Key innovations:
  1. The debugger is accelerated .
  2. Faster startup .
  3. Improved handling of C # constructs . The window of local variables now properly fills when debugging iterators or when variables are available inside closures.
  4. Launch the game and debug in one click . This feature is one of the most requested by developers: now you can attach a debugger and start the game just by changing the purpose of debugging. This feature is only available in Visual Studio 2012 and 2013.


You can read about other innovations here .

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