Object Oriented Analysis and Design
Today we want to bring to your attention a new translation book of the Head First series . We already understood that not everyone on Habré likes such a presentation of material, but O'Reilly publishing house , who invented this series, can hardly be suspected of frivolity. The methodology of graphic publications was developed over a year and it fully paid off. The books of the Head First series are in constant demand. Our publishing house " Peter " has already published 12 books in this series and 5 more are in the works.
The publications are aimed at readers who want to meet or quickly learn a new topic. Of course, such an acquaintance is only the first step, but thanks to the "brain" schedule, control questions and exercises, this is a very big step.
So, our new edition:
Authors: McLaughlin B., Pollays G., West D.
Series: Head First O'Reilly
1 edition, 02.20.2013, 608 pages, 20x25 cm (84x108 / 16), ISBN 978- 5-496-00144-1
Abstract of the publication:
Tired of reading books on object-oriented analysis and design, which are understandable only to specialists? You may have heard that OOAP helps you write good programs — programs that will be enough for your superiors and customers. But how to do that? The book will show you how analysis, design and writing of serious object-oriented programs are organized; programs that are easy to reuse, maintain, and expand; programs from which the head does not hurt; programs in which you can add new features without disrupting the work of old ones. You will find out what place OO-principles, design patterns and various development methods occupy in the life cycle of OOAP-projects. By using the features of the brain, this book reduces the time of assimilation and memorization of complex information. By that time,
TABLE OF CONTENTS
Introduction
1 How good programs begin. About the benefits of quality design
2 Give them what they want. Collection of requirements
3 I love you, you are my ideal ... Now change. Changing the requirements of
4 Programs for the real world. Analysis
5 Part 1. Everything flows, everything changes. High-quality design
Insert: OO-CATASTROPHE
Part 2. Charging for programs. Flexibility of program
6 "My name is Art ... And I am an architect." Solving big problems
7 Put things in order in chaos. Architecture
8 Do not strive for originality. Design Principles
9 Programs are written for the customer. Iterations and testing
10 All together. OOAP Life Cycle
Appendix I. Residues
Appendix II Welcome to Objectville A
detailed table of contents is HERE
Book on the website of Peter
Book on Ozon.ru
The publications are aimed at readers who want to meet or quickly learn a new topic. Of course, such an acquaintance is only the first step, but thanks to the "brain" schedule, control questions and exercises, this is a very big step.
So, our new edition:
Authors: McLaughlin B., Pollays G., West D.
Series: Head First O'Reilly
1 edition, 02.20.2013, 608 pages, 20x25 cm (84x108 / 16), ISBN 978- 5-496-00144-1
Abstract of the publication:
Tired of reading books on object-oriented analysis and design, which are understandable only to specialists? You may have heard that OOAP helps you write good programs — programs that will be enough for your superiors and customers. But how to do that? The book will show you how analysis, design and writing of serious object-oriented programs are organized; programs that are easy to reuse, maintain, and expand; programs from which the head does not hurt; programs in which you can add new features without disrupting the work of old ones. You will find out what place OO-principles, design patterns and various development methods occupy in the life cycle of OOAP-projects. By using the features of the brain, this book reduces the time of assimilation and memorization of complex information. By that time,
TABLE OF CONTENTS
Introduction
1 How good programs begin. About the benefits of quality design
2 Give them what they want. Collection of requirements
3 I love you, you are my ideal ... Now change. Changing the requirements of
4 Programs for the real world. Analysis
5 Part 1. Everything flows, everything changes. High-quality design
Insert: OO-CATASTROPHE
Part 2. Charging for programs. Flexibility of program
6 "My name is Art ... And I am an architect." Solving big problems
7 Put things in order in chaos. Architecture
8 Do not strive for originality. Design Principles
9 Programs are written for the customer. Iterations and testing
10 All together. OOAP Life Cycle
Appendix I. Residues
Appendix II Welcome to Objectville A
detailed table of contents is HERE
Book on the website of Peter
Book on Ozon.ru