New Courses in the Training Library

    The library of training courses has replenished with new courses:

    • Fundamentals of Object Programming in C # 3.0
    • Technologies for building and using personal Windows clusters
    • Computer Game Development Fundamentals in XNA Game Studio
    • Network Security Based on Microsoft Server Products
    • XAML Basics
    • Microsoft Sharepoint Basics
    • Introduction to Software Engineering
    • Methodology for the completion of term papers and dissertations as part of a team using the Microsoft Visual Studio Team System
    • C # Programming: Console Application Development
    • Windows Programming in Microsoft Visual Studio 2005 in C ++
    • Project Management Tools Microsoft Project
    • Microsoft Active Directory Deployment Methodology

    We hope that these courses will be useful for you in school, and for someone in teaching :)


    The basics of object programming in C # 3.0. Textbook and Problem Book, V.A. Billig, TVSU
    An updated and revised edition of the textbook "Fundamentals of Programming in C #". Add-ons take into account the new features of Visual Studio 2008 and Framework .Net 3.5. A significant novelty is the booklet accompanying the training course.

    Materials of the master class (812 KB) Lectures (1.3 MB) Illustrations (1.3 MB)


    Technologies for building and using personal Windows clusters , V.P. Gergel et al., UNN
    The course covers all the necessary set of knowledge and skills for building and efficient use of personal Windows clusters. After successfully mastering the course, the student will be able to independently equip a high-performance mini-cluster to solve computationally labor-intensive tasks in various application areas in a small enterprise or unit (department, laboratory, department).

    Course materials (19.5 MB) Master class materials (604 KB)


    Fundamentals of the development of computer games in XNA Game Studio , Yu.V. Dashko et al.

    The course is devoted to the basic methods of developing computer games in XNA Game Studio 2.0., The development of documentation and the implementation of independent game projects. Especially useful for beginners and continuing C # -programmers aimed at the development of computer games.

    ReadMe (627 bytes) Course program (426 KB) Part 1 (3.3 MB) Part 2 (6.9 MB) Part 3 (6.7 MB) Part 4 (5.8 MB) Workshop (42 KB) Answers ( 94 KB)



    Network Security Based on Microsoft Server Products , D.V. Dyugurov, RSEU "RINH"

    The course is a logical continuation of the one-year course "System Administration + Network Topology" and is dedicated to the design of security for large and very large networks based on Windows Server 2003 and ISA Server 2004.

    Lectures (294 KB) Laboratory work (212 KB)


    Fundamentals of XAML , Ch.A. Kariev, academic center "Micros"

    It covers the basics of XAML, including animation and interactivity. All material is built on a large number of examples, allowing you to use the course as a reference. The course contains all the necessary information for creating and distributing XAML documents. The main figures, Bezier curves, work with text, various types of gradients, groups of elements, styles are considered. In practice, the application of transformations is analyzed, including the TranslateTransform, RotateTransform, ScaleTransform, SkewTransform, and MatrixTransform elements. All the necessary information is entered for working with transformation matrices. Animation and interactivity are considered. Describes how to work with XAML in Microsoft Expression Blend and Microsoft Visual Studio .NET 2008.

    Course Information (36 KB) Part 1(6.8 MB) Part 2 (6.5 MB) Part 3 (8.4 MB)


    Fundamentals of Microsoft Sharepoint , D.V. Kiryanov, et al., IPM RAS

    The course includes a description of working with Microsoft Sharepoint server technology, intended primarily for creating enterprise portals. Microsoft Sharepoint technology is described, including working with Sharepoint Services 3.0 and preparing Web sites in Microsoft Office Sharepoint Designer 2007.

    Part 1 (1.7 MB) Part 2 (2.1 MB) Part 3 (1.3 MB) Part 4 (2.7 MB) Part 5 (1.3 MB) Part 6 (1.5 MB) Part 7 (1.7 MB) Part 8 (2.4 MB) Part 9 (2.2 MB)


    Introduction to software engineering , D.V. Koznov et al., St. Petersburg State University

    A holistic presentation of the basics of software engineering, an emphasis on concepts (software, process, models and methodologies), on various software development methodologies (MSF, CMMI, SCRUM, etc.), as well as on management practices (configuration management, testing, project management).

    Lectures (2.4 MB) Workshop (990 KB) Questions and assignments (146 KB)


    Methodology for the completion of term papers and dissertations as part of a team using the Microsoft Visual Studio Team System environment, A.V. Marchukov et al., TPU

    The course is intended for reading to students and masters studying in the specialties "Mathematical and Software of Computing Machines, Complexes and Computer Networks", "Applied Informatics in Economics" and related ones. As the course is studied, students are invited to study the issues of creating software from setting technical specifications to implementing a real project as part of a team. Describes the software development tools in the team, the methodology for implementing test projects, methods for selecting teams.

    Lectures (1.1 Mb) Laboratory work (3.4 Mb)


    Programming in C #: development of console applications , M.V. Ogneva et al., Saratov State University

    The course is designed to learn the C # language and the features of developing console applications in Visual Studio. The purpose of the course is the formation of a system of concepts, knowledge, abilities and skills in the field of modern programming in C # language, which includes methods for designing, analyzing and creating software products based on the use of an object-oriented methodology. Achieving this goal will allow continuing education at the next stage of studying the C # language and the Microsoft .Net Framework 2.0 in the framework of the discipline "High-level methods of computer science and programming", when issues related to the development of Windows applications will be considered.

    Course Materials (1.6 MB)


    Programming under Windows in the Microsoft Visual Studio 2005 environment in C ++ , M.V. Svirkin et al., St. Petersburg State University

    The course is a continuation of the basic course "Programming Technology (1.2 Parts)" and is dedicated to developing applications for Windows in the visual programming environment Microsoft Visual Studio 2005 in C ++.

    Course Materials (793 KB) Workshop Plan (80 KB)


    Project management by means of Microsoft Project , S.V. Skorohod, TgIUE

    The technology of automated project management is one of the effective tools of modern management in various fields of activity. The proposed course is designed to teach students of management specialties the contents of all stages of this technology so that they can effectively use it in their future professional activities.

    Part 1 (33 KB) Part 2 (656 KB) Part 3 (1.8 MB) Part 4 (2 MB) Part 5 (1.5 MB)


    Methodology for the implementation of Microsoft Active Directory , D.V. Chizhikov, INM RAS

    The course summarizes the practice of implementing Active Directory. The necessary terms are given, the architecture of Active Directory is given, as well as the necessary models and strategies. The processes of planning, design, deployment and testing of Active Directory are described, the issue of data migration is highlighted. In conclusion, the nuances of monitoring Active Directory monitoring are displayed, as well as the elimination of possible problems, both during data migration and during the operation of the service.

    Course Materials (2.8 MB)


    There are many other useful materials in the Library ;)

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