The digest of interesting materials for the mobile developer # 120 (on September 7-13)
A new selection of interesting materials on the development, design and monetization of mobile applications - Apple presentation with iPhone 6S, iPad Pro and Apple TV, development for tvOS, the history of one Yandex.Navigator phakap, the acquisition of mobile users, and much more.

When it comes to software, the term “hacking” is often associated with piracy and copyright infringement. This article is not about that; on the contrary, I strongly disapprove of any action that could directly or indirectly harm other developers. However, this article is still a practical hacking guide. Using the tools and methods that will be discussed later, you can check the protection of your own Unity game and learn how to protect it from hacking and theft of resources.
Fakapy also happen in large companies, with testers and strict release procedures. On Monday, such a fakap happened with us - we rolled out the Yandex.Navigator version for Android with an unpleasant error: the application constantly kept the microphone turned on and recorded all the sound in a local file. As a result, the place on the device was quickly clogged up, and it just looked suspicious, although the contents of the file on the network were never transferred anywhere.
In this article I will talk about how I had the idea to write my tuner and what it led to. I will also share my modest knowledge in the field of DSP (digital signal processing) obtained at the university, and how they helped me solve some problems. And of course, I will share the source code and the experience of programming on Swift that I gained during the implementation of this project.
iOS
Android
Development
Analytics, marketing and monetization
Devices and IoT
← Last week’s digest . If I missed something in the search for updates or you found an error - please send it to the mail.

![]() | A Practical Guide to Hacking (and Protecting) Unity Games |
![]() | The history of one fakap Yandex.Navigator. In six acts with prologue and remorse |
![]() | As I wrote the guitar tuner for iOS on Swift. And also a little about DSP, standing waves and how to achieve accuracy of ± 0.1Hz |

- (+39) Apple Special Event: Text broadcast on Geektimes
- (+17) Apple News: iPhone 6S and iPhone 6S Plus, iPad Pro and Apple TV
- (+9) Apple resumed payments to developers on accounts in Sberbank and apologized for the mistake
- (+7) Swift 2 at home. Another JSON Parser
- (+7) Indoor navigation - from an idea to a working prototype
- (+7) A bit about the implementation of the puzzle "Cubes of Catfish" (Swift & SceneKit)
- (+5) Simulator of a ghost. From the idea of becoming a programmer to a finished game on iOS
- Blocking content in iOS 9 will change the mobile web
- Apple has opened access to tvOS SDK
IOS 9 app verification list
tvOS SDK: first impressions
We develop applications for tvOS
Developer Swift Best Practices

- (+11) Published exploit code for Stagefright critical Android vulnerabilities
- (+10) Free realtime list of online users (Parse.com + Pubnub)
Using Chrome Customs Tabs on Android
Using the Nearby Connections API

- (+78) Stack Overflow Secrets
- (+46) How to learn to make games: useful resources
- (+18) Tabris.js - get to know each other quickly and write Hello World
- (+13) Intel INDE Multi-OS Engine
- (+12) How to estimate depth of game mechanics. Part Two ( First )
- (+10) As an independent developer, he touched a legend. Part Two ( First )
- (+8) 10 interesting trends in the design of mobile applications
- The 7 Deadly Sins of a Game Designer
- Live Coding now allows you to hire a programmer and watch him in real time
- Bazel from Google collects builds faster
- Unity 5.2 is available for download
- Samsung Releases SDK for Gear S2
- Ten resources with free assets
- Mobile games are a new art: How games become akin to books and cinema
- Cross-platform versus native applications: comparison and choice of approaches

- Acquisition of mobile users: what really works (we separate fiction from truth)
- How to build an empire of applications: from zero to $ 70,000 per month
- How to make money selling stickers in the LINE messenger
- Whally analytics platform tracks game posts
- Marco Minoli (Slitherine): Don't be afraid to work in a niche
- None of the 30 fitness applications fully comply with the requirements of sports medicine
- Player Analytics from Google will receive two new metrics
- Unity Ads increased Best Fiends revenue by 250%
- Case from Russia: Displaying the VIN Check application in the top search results on the App Store

- (+31) We print pictures by means of Arduino
- (+15) Smart mirror with informer
- (+13) Use of the Intel RealSense 3D camera with Intel Edison payment
- (+14) Zigbee for the smallest. Post number 1
- Parse Extends IoT SDK
← Last week’s digest . If I missed something in the search for updates or you found an error - please send it to the mail.