Gravis Ultrasound Max: how 90s sound cards changed the IT market | Case https://sudonull.com/gravis-ultrasound-max-how-90s-sound-cards-changed-the-it-market-case
Analysis of the technical implementation of multimedia shows with Gravis Ultrasound Max and Roland A-33. Lessons for modern developers. Learn how low-level solutions created the "wow" effect.
Sound regression snd_hda_intel: PCI rescan fix https://sudonull.com/sound-regression-snd-hda-intel-pci-rescan-fix
Breakdown of CORB reset timeout (0xFFFF) in snd_hda_intel on Intel HDA. Sysfs rescan solves the problem on legacy hardware. Diagnostics, scripts, automation for Linux devs.
Binaural sound from stereo: schematic and implementation https://sudonull.com/binaural-sound-from-stereo-schematic-and-implementation
Set up your stereo system for immersive binaural sound without headphones. Schematics, MK-233 microphones, adaptation for cinema. Instructions for audio developers — test it yourself.
3D Headphones Sfera: Multichannel Sound https://sudonull.com/3d-headphones-sfera-multichannel-sound
Let's break down the implementation of spatial sound in Sfera headphones for surround and immersive formats. HRTF modeling, driver layouts, comparison with stereo. For audio developers — 3D audio tutorial. Dive into binaural effects.
3D Stereo: spatial sound without headphones https://sudonull.com/3d-stereo-spatial-sound-without-headphones
Learn how the 3D Stereo format and Super HRTF provide a realistic 3D audio scene through external speakers. Experiments, stand, measurements for audio technology developers. Explore the details.