30 technologies that will revolutionize education by 2028

Original author: Terry Heick
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Technologies are replacing one another at such a fast pace that their development becomes a daunting task.

While there is not much uniformity among technologies, there are some noteworthy trends that entail innovation. Including those related to speed (transition from dialup to broadband Internet), size (from huge computers to small wearable devices) and interoperability (through always-on-touch applications and social media).

In fact, some of them will experience almost instant obsolescence - contracts for smartphones with a period of only 24 months seem like dinosaurs. Is it a question of trend or is the influence of species on the future, but technologies are changing - and not only in terms of power, but also in nature.

In 2013, technology became not just a tool, but a standard and a matter of credibility. Although training in itself does not require technology, nevertheless, the development of a curriculum without the use of technology turns into a kind of exercise: to prove that you can, by losing a significant part of the opportunities. And it's hard to lose sight of how new this is.

Fifteen years ago, today's tenth graders were born.

And google.

Today it’s hard to recall what kind of life was before Google. Over the course of these 15 years, Google has gone from a tool to help sort out the mess of web pages in the Netscape browser, to an ubiquitous digital brand that represents the power of Android smartphones; stores on its servers not only video, but also entire educational channels; keeps all your personal communication in the cloud; jumped Skype with their Google+ Hangouts and helps complete searches using the infernal collective mind variety. Oh, also Google Street View, virtual museum tours and the most effective way to find any information known to man.

In 15 years.

What happened to technology in the next 15 years, in its impact on learning, does not fit into the usual causal relationship. Rather, it is a case when one absorbs the other, while access to information, the transfer of ideas into the common heritage and joint creative activity can be natural and completely invisible.


Massive Open Online Courses (MOOCs) are becoming more intelligent and are gradually making adjustments to the crude and crude models (available ever and somewhere in the past), starting to increase confidence in e-learning (eLearning).

Advanced blended learning models provide schools struggling to justify their existence in the light of modern access to information with new tools and new goals.


Adaptive computer testing is gradually beginning to supplant the “one-size-fit-all” assessment of academic excellence.

Training modeling begins to replace direct instructions.

Game training is still rarely recognized, being used mainly in project training modules and meeting on mobile devices, with their limited interactive input capabilities and screen space, which casts doubt on the game learning potential.

Applications will continue to complement the textbooks in some districts, forcing them to others .


Venture entrepreneurs are launching technologies that foster early literacy . Launch of new government programs transferring education and literacy development to startups, entrepreneurs, application developers, and other private innovators.

Digital literacy is getting ahead of academic literacy in some frontier schools.

Available customized multimedia content , in the sense that private owners create custom courses on iTunesU, YouTube channels and content to other sites, in strict accordance with the needs of the students.

There are improved tools for measuring the complexity of the textavailable, among other features, as a camera function of a mobile device.

Open (open source) learning models will grow faster than closed ones, playing the role of a greenhouse for innovation in education.

Purely academic standards , such as the US Common Core Movement, will decline. As educators advance in search of a curriculum based not on content, but on the ability to interact, choose their own direction and learn, institution-focused artifacts from the old scientific world will lose credibility.

Illustrative numerical data will displace , in line with the desire of schools to bring the results of training to disadvantaged families and members of the public.


Cloud education will be the norm, not the exception. It will begin simply, with improved aggregation of student metrics, more efficient data sharing and greater visibility of assessment results.

In some districts, direct (seamless) collaboration will begin to appear at the people's and school levels.

Schools act as think tanks where local and global issues should be addressed, such as, for example, clean water, broadband access, human trafficking and religious intolerance.

Schools begin to replenish with various forms of learning- both internal, including entrepreneurial training, invisible training, question-based training, and open source training.

Training studios with a choice of educational paths and other alternative ways of formal education for the family.


“Culture” will no longer be “integrated into modules”, but will be embedded in social forms of learning ; including themes of poverty, race, language, and other hallmarks of human existence.

The result of interactive learning through digital media will be students who communicate with partners, mentors, family members and professionals in a collaborative social model.

Learning simulations are starting to replace teachers in some eLearning-oriented learning environments.

Truly Mobile Learningwill support moving not just from one part of the classroom to another, but from the training studio to the community, both physically and through Google+ or Skype-like technology.

Personalized learning algorithms will become the de facto standard in schools, continue to adhere to the traditional academic approach.

The daily transition between eLearning and personal attendance will be more convenient , but still a problem for many counties and states, especially those with significant budget deficits. Among other changes, this will create a slight “migration ripple”, as families will move in response to educational inequality.


Biometrics - a response in the form of biological reactions such as stimulation of the sweat glands, pulse, eye position and other data - will provide real-time feedback not only for teachers, but also for commercial organizations for analytics, market research and stimulating consumer interest .

Learning simulations are starting to replace teachers in some schools.

Various forms of learning are beginning to replace schools , while the old model of “content-> curriculum-> data-> personalized academic learning” is brought to perfection.

Schools as we know themfrom now on, they will no longer simply be supplemented by eLearning technologies, blended learning and educational platforms with a choice of an individual trajectory, but outnumbered by the number of amazingly stunning educational simulators and entire virtual worlds .

The remaining schools, which refuse to adapt to new technologies and cultural trends, will cause a split in some communities , since the significant costs of technological integration widen the socioeconomic gap.

Reading micro-displays on the go will provide students with information, real-time feedback on activities, and social data.

New certificates of achievement and qualities, social, portfolio-based and optionally chosen will begin to supplant certificates issued by institutions, including certificates of higher education.

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