Changes in the perception of films through the use of random variations


    There are films that you want to forget immediately after watching. There are films that for some reason I like and which I want to watch again and again. The problem is that after watching the movie you like several times, all the main points of the film, all the special effects and all the dialogs of the characters firmly settle in your head. This technology will come to the aid of those who suffer from working memory while watching a movie.

    Briefly about
    Breaking the straightforwardness of the film by adding alternative elements to the filmstrip and then randomly selecting them.

    Some examples of use
    (from simple to complex):


    Sounds that are not directly related to the actions of characters (ambient) may change.

    • The rustling wake of the protagonist can change
    • The cries of animals in the jungle can be different
    • Musical accompaniment (the radio in the hero’s car can play different songs)

    Additional material

    Using random elements changes the rhythm of the film. It is also possible to change the duration of the scenes.

    • Random accents
    • Additional dialogs / scenes

    Changing the sequence of scenes

    Unrelated scenes can be shown in random order.

    Variation of the action

    Variation is used within one action.

    • The action is shot simultaneously from several angles
    • Minor details (vehicles, weapons, etc.)
    • The dialogue of the characters can be different

    Different endings and storylines.

    Several films in one.

    • A random event changes the number of storylines (death / appearance of a secondary character, accident, disappearance / appearance of objects / tools, etc.)
    • In the horror movie, different characters survive to the end
    • In the drama, the heroine suffering from a serious illness has a chance to survive until the end of the film
    • In action movie the villain has a chance to defeat the protagonist, etc., etc.

    The use of technology is limited by the imagination of the director and the budget of the film.

    Possible degrees of variation

    • Complete randomness: all variations are randomly selected without the participation of the viewer / director. The option is acceptable for movie theaters and home viewing.

    • Partial randomness: the player remembers what time the movie is watched - the most spectacular set of scenes, from the point of view of the director, is shown for the first time, the next time a random version is shown, etc. The option is acceptable for movie theaters and home viewing.

    • Selective randomness: the viewer chooses a set of scenes himself (an interactive film). The function may be hidden. The option is acceptable only for home viewing.

    Other aspects of the technology

    • Increased motivation to watch a movie several times
    • Soft anti-piracy technology
    • Increased motivation to buy a disk


    Having watched such a film once it will be impossible to say: "I already watched it." In films with a classic production, where the director wants to have more control over the impressions of the audience, all the variations can be of the second plan, and not affect the course of events, introducing an element of surprise. This technology is likely to be in demand (like 3D technology) in spectacular films: in action films, in horror films and in science fiction.

    In anticipation of the emergence of such a technology, when watching your favorite movies, you can deceive yourself as follows: in the settings, turn the image (Video - Flip Horizontal) and sound (Audio - Reverse Stereo) and enjoy the “new” old movie.

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