Facial electrodes allow you to chew and feel the taste in virtual reality



    Virtual reality is now becoming more accessible to the average user. The number of different kinds of VR devices is constantly increasing, they are becoming cheaper, and their capabilities are expanding. The image of objects in virtual reality is gradually approaching ordinary reality. And although it’s still far away from full immersion in VR, the developers are trying to bring this moment closer.

    We are talking not only about vision and hearing, but also about taste. Imagine that in any virtual game you are taking part in a banquet or just having dinner. Before you - a realistic image of delicious food. Usually in games, when we see this, it remains to be content with a high-quality picture. But now, probably, virtual food will be possible and try. The user, thanks to special electrodes, will be able to feel not only the taste, but even the structure (fiber, softness, etc.) of the products that it consumes.



    All this becomes possible thanks to a special electronic system that deceives the organs of taste and touch. According to the developers, the technology can be used not only in games, but also, for example, in cases where a person can not have any products, but really want to. In addition, you can imagine a virtual advertising, where the products offered can be tried before the purchase or the “virtual restaurant” service. It can be presented the most rare and unusual dishes of the world that a person could try.

    Implementation of such projects will have to wait, because there is no technology of such a level yet. But this sphere is already beginning to develop actively. Developer nimesena Ranasingh ( Nimesha Ranasinghefrom the National University of Singapore for some time experimenting with a “digital candy” that emulates different tastes and with a spoon equipped with electrodes. Such a spoon, he says, enhances certain tastes, including salty, bitter, or sour. Worst of all for some reason it turns out to emulate a sweet taste. But it all works in one way or another, so you can think about the practical implementation of the technology. As for sweets, here, probably, you can think of patients with diabetes who can feel the sweet taste without consuming sugar or its substitutes.

    Ranasingh together with her colleague Ellen Yi-Luen Do ( Ellen Yi-Luen Do ) after the completion of the project on electrical stimulation of taste sensations developed an addition to the technology.

    Instead of electricity, they began to use temperature, deciding to use thermal instead of electrical simulation. The new project was presented in Tokyo, at the event ACM User Interface Software and Technology Symposium (UIST). The thermal simulation of taste, according to the developers, works fine with a sweet taste. In order for this to work, the user must place the tip of the tongue on a square with thermoelements that quickly heat up or cool down, deceiving sensory neurons that play an important role in taste sensations.

    At the initial stage of the project, thermal simulation workedonly half the volunteers. Some project participants reported that with a stronger element heating (around 35 ° C), they also felt the taste of spices (in this case, pepper). When cooling the thermoelement to 18 ° C, some participants in the experiment felt a mint flavor. The developers believe that thermoelements of this type can be embedded in glasses or cups so that a person can feel the sweeter taste of the drink without adding a lot of sugar or sweeteners. Similarly, the product can be made more salty. This will be useful for, for example, patients who are harmful salty food.


    Taste sensors can be fooled by the effects of electricity, but food is not only taste - food structure is also very important.

    The simulation of the structure of food involved the authors of another project, which was called the Electric Food Texture System. Arinobu Nihima (Arinobu Niijima) and Takefumi Ogawa Takefumi Ogawa from Japan also use electrodes and electricity. But instead of the tongue, they apply electrodes to the chewing muscles in the jaw. When exposed to electricity, muscles contract in a special way, giving a false sense of the structure of food when chewing. “There is no food in the mouth, but the person feels like chewing on some kind of food, thanks to an electrical simulation of the masticatory muscles,” says Nihima.

    In order to give a person a feeling of solid food when chewing, the muscles are subjected to a pulsating electrical charge. In order to simulate soft food, the frequency of pulsations is reduced. According to the developers, the greatest effect was achieved in terms of simulating chewing gelatin candies. If desired, the same technology can deceive the human senses when chewing on real food. The same candies, which are only real, can be made to seem firmer or softer to a person.

    In general, all this is applicable for use in virtual reality. Not only for games, but also for practical purposes. The same astronauts, for example, will be able to visit their virtual home, or any other favorite place, as well as enjoy virtual coffee. Now it does not seem impossible at all.

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