
The digest of interesting materials for the mobile developer # 254 (May 21 - May 27)
A new digest about mobile games and design tools, about degrading tests and material design, about accounting for finances and disabling advertising. Get connected!

Since my development background was related to writing highly specialized programs on a dolphin, then, naturally, the first impulse was to try multi-platform development in the dolphi itself. But let's not talk about that sad experience, I quickly came to the conclusion that I needed a native application and normal tuning. So the android studio was downloaded and a new project was created. Next comes my stream of consciousness, which I tried to divide by topic.
Google I / O 2018 has left a huge amount of material for reflection. What's new? How to live on? Is my application out of date? Can the buttons be hexagonal? Are designers no longer needed again? It is more pleasant to comprehend slowly and in small portions. This portion is about design.
The digest is also available as a newsletter. You can subscribe here .
iOS
• Apple refused to publish Steam Link
• Petition calls to rename Xcode
• iOS Developer Union opened
•
Top 10 articles about Swift in May
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How Rick and Morty work together: common code for similar applications
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A step-by-step guide on creating and distributing a binary framework for iOS
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CI for several iOS and tvOS projects using Fastlane and Bitrise
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Best tips and tricks for iOS development
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VisualActivityViewController: a beautiful controller with a choice of what to fumble in social networks
• Mapbox
Guide SDK and the creation of turn-based navigation
Android
• (+28) TOTAL 3 months: Alternative to paid disabling ads in the free application Android
• (+19) Navigation Architecture Component. Practical view
• (+16) Google I / O 2018: user guide
• (+10)As I did programming tests, my little TIOBE and a little bit of dollars
• Google Developers Community Roadshow rolls across Europe
• What's new in Android P?
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Processing Optional Error with Kotlin Sealed Classes
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Everything about Android with Google I / O 18
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Exploring Firebase MLKit on Android
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Kotlin for Android development - 6 months of immersion
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Introducing a new modal dialogue from Google
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Introduction to beta testing for Android apps
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15+ security tools for Android
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Android Fragment Lifecycle for professional developers
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Creators of the games in the First Person series from Google Play
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KTFLITE: computer vision on Kotlin and Tensorfow Lite
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Top-15 components and libraries for navigation in Android
Development
• (+37) How we swung on a mobile fast paced shooter: technologies and approaches
• (+25) How did we make a game for Highload ++ with voxel graphics and VR
• (+20) Who is new? My first experience in developing a game - from an idea to publishing
• (+15) Developing a game for several platforms: Cat Quest post-mortem
• (+14) Not one thing: how small usability errors create big problems with a real example
•Developer Diaries: Babycare No. 6
• Design and prototyping tools - what application developers use
• Three days without meetings - Pinterest experience
• AppTractor podcast: mobile application design
• Podlodka # 59: Relocation to Britain, New Zealand, the Netherlands and the USA
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Animation in UI Design - From Concept to Reality
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Continuous Integration Tools: Mobile vs. Web
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Why OkCupid Changed Messaging
•
React Native Smart Image Processing
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6 Bad UI Design Examples
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Psychology of Code Readability
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Creating a UI for Google Translate
•
Tasty Burger case study: design for a food ordering application
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Health and fitness application development
Analytics, marketing and monetization
• Types of mobile fraud and protection from it - Adjust guide
• YoYo Games opens a publishing house for GameMaker Studio
• Gaming business applications
• Why focusing on attracting users will kill your mobile startup # 2: RARRA and funnel
• UX and UI of mobile applications: what connects design and marketing
• Deteriorating A / B tests - the most underrated product manager tool
•
What users hate most in applications: Google research
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How to launch an application in China and not burn out
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Tasks for launching a new application on the market
•
Ways to spur the growth of
AI, Devices, IoT applications
• (+31) Recognizing scenes in images using deep convolutional neural networks
• (+28) Improving image quality using a neural network
• (+14) Just add water: development with H2O.ai
• Essential cancels the smartphone and focuses on smart home
• Samsung will open an artificial intelligence center in Moscow
•
How to l your neural network in Python
•
Udacity launched a nano-degree on Data Science
← Previous Digest . If you have other interesting materials or if you find a mistake, please send it to the mail .

![]() | How I did my finance accounting under Android with blackjack, SMS and FTS |
![]() | Material Design Updates: How to Live Next |
The digest is also available as a newsletter. You can subscribe here .

• Apple refused to publish Steam Link
• Petition calls to rename Xcode
• iOS Developer Union opened
•

•

•

•

•

•

• Mapbox


• (+28) TOTAL 3 months: Alternative to paid disabling ads in the free application Android
• (+19) Navigation Architecture Component. Practical view
• (+16) Google I / O 2018: user guide
• (+10)As I did programming tests, my little TIOBE and a little bit of dollars
• Google Developers Community Roadshow rolls across Europe
• What's new in Android P?
•

•

•

•

•

•

•

•

•

•

•


• (+37) How we swung on a mobile fast paced shooter: technologies and approaches
• (+25) How did we make a game for Highload ++ with voxel graphics and VR
• (+20) Who is new? My first experience in developing a game - from an idea to publishing
• (+15) Developing a game for several platforms: Cat Quest post-mortem
• (+14) Not one thing: how small usability errors create big problems with a real example
•Developer Diaries: Babycare No. 6
• Design and prototyping tools - what application developers use
• Three days without meetings - Pinterest experience
• AppTractor podcast: mobile application design
• Podlodka # 59: Relocation to Britain, New Zealand, the Netherlands and the USA
•

•

•

•

•

•

•

•

•


• Types of mobile fraud and protection from it - Adjust guide
• YoYo Games opens a publishing house for GameMaker Studio
• Gaming business applications
• Why focusing on attracting users will kill your mobile startup # 2: RARRA and funnel
• UX and UI of mobile applications: what connects design and marketing
• Deteriorating A / B tests - the most underrated product manager tool
•

•

•

•


• (+31) Recognizing scenes in images using deep convolutional neural networks
• (+28) Improving image quality using a neural network
• (+14) Just add water: development with H2O.ai
• Essential cancels the smartphone and focuses on smart home
• Samsung will open an artificial intelligence center in Moscow
•

•

← Previous Digest . If you have other interesting materials or if you find a mistake, please send it to the mail .